radv: enable VK_AMD_shader_ballot on GFX6-7 with both compiler backends
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Fri, 26 Jun 2020 07:36:46 +0000 (09:36 +0200)
committerMarge Bot <eric+marge@anholt.net>
Mon, 29 Jun 2020 07:40:05 +0000 (07:40 +0000)
commit26a48d8d352b84dcfd11dcb0af08d9ae6333e543
tree4274e187c6db654b7f26bbfcbbb681c11379f747
parentcff418cc4caba78117986a31ce3852f2c137a95b
radv: enable VK_AMD_shader_ballot on GFX6-7 with both compiler backends

It gives +1-2 FPS with Doom Eternal on Pitcairn.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5659>
docs/envvars.rst
src/amd/vulkan/radv_debug.h
src/amd/vulkan/radv_device.c
src/amd/vulkan/radv_extensions.py
src/amd/vulkan/radv_private.h
src/amd/vulkan/radv_shader.c