vulkan: Update the XML and headers to 1.1.116
authorJason Ekstrand <jason@jlekstrand.net>
Thu, 4 Jul 2019 20:10:23 +0000 (15:10 -0500)
committerJason Ekstrand <jason@jlekstrand.net>
Wed, 24 Jul 2019 17:55:40 +0000 (12:55 -0500)
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
include/vulkan/vulkan_core.h
src/vulkan/registry/vk.xml

index 544f24fb6951e17e272d6d46a4c819f02daccb30..6585a118495fb7d1d14f5089fa4d13ce4f53d47d 100644 (file)
@@ -43,7 +43,7 @@ extern "C" {
 #define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3ff)
 #define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xfff)
 // Version of this file
-#define VK_HEADER_VERSION 114
+#define VK_HEADER_VERSION 116
 
 
 #define VK_NULL_HANDLE 0
@@ -327,7 +327,7 @@ typedef enum VkStructureType {
     VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_CONDITIONAL_RENDERING_INFO_EXT = 1000081000,
     VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT = 1000081001,
     VK_STRUCTURE_TYPE_CONDITIONAL_RENDERING_BEGIN_INFO_EXT = 1000081002,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR = 1000082000,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR = 1000082000,
     VK_STRUCTURE_TYPE_PRESENT_REGIONS_KHR = 1000084000,
     VK_STRUCTURE_TYPE_OBJECT_TABLE_CREATE_INFO_NVX = 1000086000,
     VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_CREATE_INFO_NVX = 1000086001,
@@ -467,7 +467,7 @@ typedef enum VkStructureType {
     VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXCLUSIVE_SCISSOR_FEATURES_NV = 1000205002,
     VK_STRUCTURE_TYPE_CHECKPOINT_DATA_NV = 1000206000,
     VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_NV = 1000206001,
-    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS2_FEATURES_INTEL = 1000209000,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL = 1000209000,
     VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO_INTEL = 1000210000,
     VK_STRUCTURE_TYPE_INITIALIZE_PERFORMANCE_API_INFO_INTEL = 1000210001,
     VK_STRUCTURE_TYPE_PERFORMANCE_MARKER_INFO_INTEL = 1000210002,
@@ -484,6 +484,8 @@ typedef enum VkStructureType {
     VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_PROPERTIES_EXT = 1000218001,
     VK_STRUCTURE_TYPE_RENDER_PASS_FRAGMENT_DENSITY_MAP_CREATE_INFO_EXT = 1000218002,
     VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES_EXT = 1000221000,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT = 1000225000,
+    VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT = 1000225001,
     VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT = 1000237000,
     VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PRIORITY_FEATURES_EXT = 1000238000,
     VK_STRUCTURE_TYPE_MEMORY_PRIORITY_ALLOCATE_INFO_EXT = 1000238001,
@@ -546,6 +548,7 @@ typedef enum VkStructureType {
     VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO,
     VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES,
     VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO,
+    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR,
     VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES,
     VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO,
     VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES2_EXT = VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_EXT,
@@ -1641,6 +1644,12 @@ typedef enum VkPipelineCreateFlagBits {
     VK_PIPELINE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
 } VkPipelineCreateFlagBits;
 typedef VkFlags VkPipelineCreateFlags;
+
+typedef enum VkPipelineShaderStageCreateFlagBits {
+    VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT = 0x00000001,
+    VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT = 0x00000002,
+    VK_PIPELINE_SHADER_STAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkPipelineShaderStageCreateFlagBits;
 typedef VkFlags VkPipelineShaderStageCreateFlags;
 
 typedef enum VkShaderStageFlagBits {
@@ -5535,12 +5544,14 @@ VKAPI_ATTR void VKAPI_CALL vkCmdPushDescriptorSetWithTemplateKHR(
 #define VK_KHR_shader_float16_int8 1
 #define VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION 1
 #define VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME "VK_KHR_shader_float16_int8"
-typedef struct VkPhysicalDeviceFloat16Int8FeaturesKHR {
+typedef struct VkPhysicalDeviceShaderFloat16Int8FeaturesKHR {
     VkStructureType    sType;
     void*              pNext;
     VkBool32           shaderFloat16;
     VkBool32           shaderInt8;
-} VkPhysicalDeviceFloat16Int8FeaturesKHR;
+} VkPhysicalDeviceShaderFloat16Int8FeaturesKHR;
+
+typedef VkPhysicalDeviceShaderFloat16Int8FeaturesKHR VkPhysicalDeviceFloat16Int8FeaturesKHR;
 
 
 
@@ -6212,28 +6223,38 @@ typedef struct VkPhysicalDeviceDriverPropertiesKHR {
 
 
 #define VK_KHR_shader_float_controls 1
-#define VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION 1
+#define VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION 2
 #define VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME "VK_KHR_shader_float_controls"
+
+typedef enum VkShaderFloatControlsIndependenceKHR {
+    VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR = 0,
+    VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR = 1,
+    VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE_KHR = 2,
+    VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_BEGIN_RANGE_KHR = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR,
+    VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_END_RANGE_KHR = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE_KHR,
+    VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_RANGE_SIZE_KHR = (VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE_KHR - VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR + 1),
+    VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkShaderFloatControlsIndependenceKHR;
 typedef struct VkPhysicalDeviceFloatControlsPropertiesKHR {
-    VkStructureType    sType;
-    void*              pNext;
-    VkBool32           separateDenormSettings;
-    VkBool32           separateRoundingModeSettings;
-    VkBool32           shaderSignedZeroInfNanPreserveFloat16;
-    VkBool32           shaderSignedZeroInfNanPreserveFloat32;
-    VkBool32           shaderSignedZeroInfNanPreserveFloat64;
-    VkBool32           shaderDenormPreserveFloat16;
-    VkBool32           shaderDenormPreserveFloat32;
-    VkBool32           shaderDenormPreserveFloat64;
-    VkBool32           shaderDenormFlushToZeroFloat16;
-    VkBool32           shaderDenormFlushToZeroFloat32;
-    VkBool32           shaderDenormFlushToZeroFloat64;
-    VkBool32           shaderRoundingModeRTEFloat16;
-    VkBool32           shaderRoundingModeRTEFloat32;
-    VkBool32           shaderRoundingModeRTEFloat64;
-    VkBool32           shaderRoundingModeRTZFloat16;
-    VkBool32           shaderRoundingModeRTZFloat32;
-    VkBool32           shaderRoundingModeRTZFloat64;
+    VkStructureType                         sType;
+    void*                                   pNext;
+    VkShaderFloatControlsIndependenceKHR    denormBehaviorIndependence;
+    VkShaderFloatControlsIndependenceKHR    roundingModeIndependence;
+    VkBool32                                shaderSignedZeroInfNanPreserveFloat16;
+    VkBool32                                shaderSignedZeroInfNanPreserveFloat32;
+    VkBool32                                shaderSignedZeroInfNanPreserveFloat64;
+    VkBool32                                shaderDenormPreserveFloat16;
+    VkBool32                                shaderDenormPreserveFloat32;
+    VkBool32                                shaderDenormPreserveFloat64;
+    VkBool32                                shaderDenormFlushToZeroFloat16;
+    VkBool32                                shaderDenormFlushToZeroFloat32;
+    VkBool32                                shaderDenormFlushToZeroFloat64;
+    VkBool32                                shaderRoundingModeRTEFloat16;
+    VkBool32                                shaderRoundingModeRTEFloat32;
+    VkBool32                                shaderRoundingModeRTEFloat64;
+    VkBool32                                shaderRoundingModeRTZFloat16;
+    VkBool32                                shaderRoundingModeRTZFloat32;
+    VkBool32                                shaderRoundingModeRTZFloat64;
 } VkPhysicalDeviceFloatControlsPropertiesKHR;
 
 
@@ -8977,13 +8998,13 @@ VKAPI_ATTR void VKAPI_CALL vkGetQueueCheckpointDataNV(
 
 
 #define VK_INTEL_shader_integer_functions2 1
-#define VK_INTEL_SHADER_INTEGER_FUNCTIONS2_SPEC_VERSION 1
-#define VK_INTEL_SHADER_INTEGER_FUNCTIONS2_EXTENSION_NAME "VK_INTEL_shader_integer_functions2"
-typedef struct VkPhysicalDeviceShaderIntegerFunctions2INTEL {
+#define VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION 1
+#define VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME "VK_INTEL_shader_integer_functions2"
+typedef struct VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL {
     VkStructureType    sType;
     void*              pNext;
     VkBool32           shaderIntegerFunctions2;
-} VkPhysicalDeviceShaderIntegerFunctions2INTEL;
+} VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL;
 
 
 
@@ -9225,6 +9246,26 @@ typedef struct VkPhysicalDeviceScalarBlockLayoutFeaturesEXT {
 #define VK_GOOGLE_DECORATE_STRING_EXTENSION_NAME "VK_GOOGLE_decorate_string"
 
 
+#define VK_EXT_subgroup_size_control 1
+#define VK_EXT_SUBGROUP_SIZE_CONTROL_SPEC_VERSION 1
+#define VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME "VK_EXT_subgroup_size_control"
+typedef struct VkPhysicalDeviceSubgroupSizeControlPropertiesEXT {
+    VkStructureType       sType;
+    void*                 pNext;
+    uint32_t              minSubgroupSize;
+    uint32_t              maxSubgroupSize;
+    uint32_t              maxComputeWorkgroupSubgroups;
+    VkShaderStageFlags    requiredSubgroupSizeStages;
+} VkPhysicalDeviceSubgroupSizeControlPropertiesEXT;
+
+typedef struct VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT {
+    VkStructureType    sType;
+    void*              pNext;
+    uint32_t           requiredSubgroupSize;
+} VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT;
+
+
+
 #define VK_EXT_memory_budget 1
 #define VK_EXT_MEMORY_BUDGET_SPEC_VERSION 1
 #define VK_EXT_MEMORY_BUDGET_EXTENSION_NAME "VK_EXT_memory_budget"
index e3d040ad79521f6c476e347be604d0d39b58f9dd..7720dd43798a17a095ab276adf5beee2730e2d1a 100644 (file)
@@ -154,7 +154,7 @@ server.
         <type category="define">// Vulkan 1.1 version number
 #define <name>VK_API_VERSION_1_1</name> <type>VK_MAKE_VERSION</type>(1, 1, 0)// Patch version should always be set to 0</type>
         <type category="define">// Version of this file
-#define <name>VK_HEADER_VERSION</name> 114</type>
+#define <name>VK_HEADER_VERSION</name> 116</type>
 
         <type category="define">
 #define <name>VK_DEFINE_HANDLE</name>(object) typedef struct object##_T* object;</type>
@@ -214,7 +214,7 @@ typedef void <name>CAMetalLayer</name>;
         <type                                             category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineTessellationStateCreateFlags</name>;</type>
         <type                                             category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineInputAssemblyStateCreateFlags</name>;</type>
         <type                                             category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineVertexInputStateCreateFlags</name>;</type>
-        <type                                             category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineShaderStageCreateFlags</name>;</type>
+        <type requires="VkPipelineShaderStageCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineShaderStageCreateFlags</name>;</type>
         <type requires="VkDescriptorSetLayoutCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkDescriptorSetLayoutCreateFlags</name>;</type>
         <type                                             category="bitmask">typedef <type>VkFlags</type> <name>VkBufferViewCreateFlags</name>;</type>
         <type                                             category="bitmask">typedef <type>VkFlags</type> <name>VkInstanceCreateFlags</name>;</type>
@@ -561,6 +561,7 @@ typedef void <name>CAMetalLayer</name>;
         <type name="VkDebugUtilsMessageSeverityFlagBitsEXT" category="enum"/>
         <type name="VkDebugUtilsMessageTypeFlagBitsEXT" category="enum"/>
         <type name="VkFullScreenExclusiveEXT" category="enum"/>
+        <type name="VkShaderFloatControlsIndependenceKHR" category="enum"/>
 
             <comment>Enumerated types in the header, but not used by the API</comment>
         <type name="VkVendorId" category="enum"/>
@@ -2989,17 +2990,18 @@ typedef void <name>CAMetalLayer</name>;
             <member><type>VkBool32</type>                         <name>shaderDrawParameters</name></member>
         </type>
         <type category="struct" name="VkPhysicalDeviceShaderDrawParameterFeatures"             alias="VkPhysicalDeviceShaderDrawParametersFeatures"/>
-        <type category="struct" name="VkPhysicalDeviceFloat16Int8FeaturesKHR" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
-            <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR"><type>VkStructureType</type> <name>sType</name></member>
+        <type category="struct" name="VkPhysicalDeviceShaderFloat16Int8FeaturesKHR" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+            <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR"><type>VkStructureType</type> <name>sType</name></member>
             <member noautovalidity="true"><type>void</type>*      <name>pNext</name></member>                            <!-- Pointer to next structure -->
             <member><type>VkBool32</type>                         <name>shaderFloat16</name></member>                 <!-- 16-bit floats (halfs) in shaders -->
             <member><type>VkBool32</type>                         <name>shaderInt8</name></member>                    <!-- 8-bit integers in shaders -->
         </type>
+        <type category="struct" name="VkPhysicalDeviceFloat16Int8FeaturesKHR" alias="VkPhysicalDeviceShaderFloat16Int8FeaturesKHR"/>
         <type category="struct" name="VkPhysicalDeviceFloatControlsPropertiesKHR" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
             <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR"><type>VkStructureType</type> <name>sType</name></member>
             <member><type>void</type>*                            <name>pNext</name></member>
-            <member><type>VkBool32</type>                         <name>separateDenormSettings</name></member>
-            <member><type>VkBool32</type>                         <name>separateRoundingModeSettings</name></member>
+            <member><type>VkShaderFloatControlsIndependenceKHR</type> <name>denormBehaviorIndependence</name></member>
+            <member><type>VkShaderFloatControlsIndependenceKHR</type> <name>roundingModeIndependence</name></member>
             <member><type>VkBool32</type>                         <name>shaderSignedZeroInfNanPreserveFloat16</name></member>  <!-- An implementation can preserve signed zero, nan, inf -->
             <member><type>VkBool32</type>                         <name>shaderSignedZeroInfNanPreserveFloat32</name></member>  <!-- An implementation can preserve signed zero, nan, inf -->
             <member><type>VkBool32</type>                         <name>shaderSignedZeroInfNanPreserveFloat64</name></member>  <!-- An implementation can preserve signed zero, nan, inf -->
@@ -3926,8 +3928,8 @@ typedef void <name>CAMetalLayer</name>;
             <member><type>VkSampleCountFlags</type>         <name>depthStencilSamples</name></member>
             <member><type>VkSampleCountFlags</type>         <name>colorSamples</name></member>
         </type>
-        <type category="struct" name="VkPhysicalDeviceShaderIntegerFunctions2INTEL" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
-            <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS2_FEATURES_INTEL"><type>VkStructureType</type> <name>sType</name></member>
+        <type category="struct" name="VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+            <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL"><type>VkStructureType</type> <name>sType</name></member>
             <member><type>void</type>*                            <name>pNext</name></member>
             <member><type>VkBool32</type>                         <name>shaderIntegerFunctions2</name></member>
         </type>
@@ -4002,7 +4004,7 @@ typedef void <name>CAMetalLayer</name>;
             <member noautovalidity="true"><type>void</type>*        <name>pNext</name></member>
             <member><type>VkBool32</type>                           <name>texelBufferAlignment</name></member>
         </type>
-        <type category="struct" name="VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT" structextends="VkPhysicalDeviceMemoryProperties2" returnedonly="true">
+        <type category="struct" name="VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
             <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
             <member noautovalidity="true"><type>void</type>*        <name>pNext</name></member>
             <member><type>VkDeviceSize</type>                       <name>storageTexelBufferOffsetAlignmentBytes</name></member>
@@ -4010,6 +4012,19 @@ typedef void <name>CAMetalLayer</name>;
             <member><type>VkDeviceSize</type>                       <name>uniformTexelBufferOffsetAlignmentBytes</name></member>
             <member><type>VkBool32</type>                           <name>uniformTexelBufferOffsetSingleTexelAlignment</name></member>
         </type>
+        <type category="struct" name="VkPhysicalDeviceSubgroupSizeControlPropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+             <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+             <member><type>void</type>*                          <name>pNext</name></member>
+             <member noautovalidity="true"><type>uint32_t</type> <name>minSubgroupSize</name><comment>The minimum subgroup size supported by this device</comment></member>
+             <member noautovalidity="true"><type>uint32_t</type> <name>maxSubgroupSize</name><comment>The maximum subgroup size supported by this device</comment></member>
+             <member noautovalidity="true"><type>uint32_t</type> <name>maxComputeWorkgroupSubgroups</name><comment>The maximum number of subgroups supported in a workgroup</comment></member>
+             <member><type>VkShaderStageFlags</type>             <name>requiredSubgroupSizeStages</name><comment>The shader stages that support specifying a subgroup size</comment></member>
+        </type>
+        <type category="struct" name="VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT" returnedonly="true" structextends="VkPipelineShaderStageCreateInfo">
+            <member values="VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+            <member><type>void</type>*                  <name>pNext</name></member>
+            <member><type>uint32_t</type>               <name>requiredSubgroupSize</name></member>
+        </type>
     </types>
 
     <comment>Vulkan enumerant (token) definitions</comment>
@@ -4675,6 +4690,8 @@ typedef void <name>CAMetalLayer</name>;
         <enum bitpos="1"    name="VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT"/>
         <enum bitpos="2"    name="VK_PIPELINE_CREATE_DERIVATIVE_BIT"/>
     </enums>
+    <enums name="VkPipelineShaderStageCreateFlagBits" type="bitmask">
+    </enums>
     <enums name="VkColorComponentFlagBits" type="bitmask">
         <enum bitpos="0"    name="VK_COLOR_COMPONENT_R_BIT"/>
         <enum bitpos="1"    name="VK_COLOR_COMPONENT_G_BIT"/>
@@ -5272,6 +5289,11 @@ typedef void <name>CAMetalLayer</name>;
         <enum value="3"     name="VK_PERFORMANCE_VALUE_TYPE_BOOL_INTEL"/>
         <enum value="4"     name="VK_PERFORMANCE_VALUE_TYPE_STRING_INTEL"/>
     </enums>
+    <enums name="VkShaderFloatControlsIndependenceKHR" type="enum">
+        <enum value="0"     name="VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR"/>
+        <enum value="1"     name="VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR"/>
+        <enum value="2"     name="VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE_KHR"/>
+    </enums>
 
     <commands comment="Vulkan command definitions">
         <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_INITIALIZATION_FAILED,VK_ERROR_LAYER_NOT_PRESENT,VK_ERROR_EXTENSION_NOT_PRESENT,VK_ERROR_INCOMPATIBLE_DRIVER">
@@ -9079,7 +9101,9 @@ typedef void <name>CAMetalLayer</name>;
             <require>
                 <enum value="1"                                           name="VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION"/>
                 <enum value="&quot;VK_KHR_shader_float16_int8&quot;"      name="VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME"/>
-                <enum offset="0" extends="VkStructureType"                name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR"/>
+                <enum offset="0" extends="VkStructureType"                name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR"/>
+                <enum            extends="VkStructureType"                name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR" alias="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR"/>
+                <type name="VkPhysicalDeviceShaderFloat16Int8FeaturesKHR"/>
                 <type name="VkPhysicalDeviceFloat16Int8FeaturesKHR"/>
             </require>
         </extension>
@@ -10476,10 +10500,11 @@ typedef void <name>CAMetalLayer</name>;
         </extension>
         <extension name="VK_KHR_shader_float_controls" number="198" type="device" requires="VK_KHR_get_physical_device_properties2" author="KHR" contact="Alexander Galazin @alegal-arm" supported="vulkan">
             <require>
-                <enum value="1"                                           name="VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION"/>
+                <enum value="2"                                           name="VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION"/>
                 <enum value="&quot;VK_KHR_shader_float_controls&quot;"    name="VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME"/>
                 <enum offset="0" extends="VkStructureType"                name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR"/>
                 <type name="VkPhysicalDeviceFloatControlsPropertiesKHR"/>
+                <type name="VkShaderFloatControlsIndependenceKHR"/>
             </require>
         </extension>
         <extension name="VK_NV_shader_subgroup_partitioned" number="199" type="device" requiresCore="1.1" author="NV" contact="Jeff Bolz @jeffbolznv" supported="vulkan">
@@ -10587,10 +10612,10 @@ typedef void <name>CAMetalLayer</name>;
         </extension>
         <extension name="VK_INTEL_shader_integer_functions2" number="210" type="device" requires="VK_KHR_get_physical_device_properties2" author="INTEL" contact="Ian Romanick @ianromanick" supported="vulkan">
             <require>
-                <enum value="1"                                         name="VK_INTEL_SHADER_INTEGER_FUNCTIONS2_SPEC_VERSION"/>
-                <enum value="&quot;VK_INTEL_shader_integer_functions2&quot;" name="VK_INTEL_SHADER_INTEGER_FUNCTIONS2_EXTENSION_NAME"/>
-                <enum offset="0" extends="VkStructureType"              name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS2_FEATURES_INTEL"/>
-                <type name="VkPhysicalDeviceShaderIntegerFunctions2INTEL"/>
+                <enum value="1"                                         name="VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION"/>
+                <enum value="&quot;VK_INTEL_shader_integer_functions2&quot;" name="VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME"/>
+                <enum offset="0" extends="VkStructureType"              name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL"/>
+                <type name="VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL"/>
             </require>
         </extension>
         <extension name="VK_INTEL_performance_query" number="211" type="device" author="INTEL" contact="Lionel Landwerlin @llandwerlin" supported="vulkan">
@@ -10750,10 +10775,16 @@ typedef void <name>CAMetalLayer</name>;
                 <enum value="&quot;VK_GOOGLE_decorate_string&quot;"         name="VK_GOOGLE_DECORATE_STRING_EXTENSION_NAME"/>
             </require>
         </extension>
-        <extension name="VK_AMD_extension_226" number="226" author="AMD" contact="Martin Dinkov @mdinkov" supported="disabled">
+        <extension name="VK_EXT_subgroup_size_control" number="226" type="device" requiresCore="1.1" author="EXT" contact="Neil Henning @sheredom" supported="vulkan">
             <require>
-                <enum value="0"                                             name="VK_AMD_EXTENSION_226_SPEC_VERSION"/>
-                <enum value="&quot;VK_AMD_extension_226&quot;"              name="VK_AMD_EXTENSION_226_EXTENSION_NAME"/>
+                <enum value="1"                                                name="VK_EXT_SUBGROUP_SIZE_CONTROL_SPEC_VERSION"/>
+                <enum value="&quot;VK_EXT_subgroup_size_control&quot;"         name="VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME"/>
+                <type                                                          name="VkPhysicalDeviceSubgroupSizeControlPropertiesEXT"/>
+                <type                                                          name="VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT"/>
+                <enum offset="0" extends="VkStructureType"                     name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT"/>
+                <enum offset="1" extends="VkStructureType"                     name="VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT"/>
+                <enum bitpos="0" extends="VkPipelineShaderStageCreateFlagBits" name="VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT"/>
+                <enum bitpos="1" extends="VkPipelineShaderStageCreateFlagBits" name="VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT"/>
             </require>
         </extension>
         <extension name="VK_AMD_extension_227" number="227" author="AMD" contact="Martin Dinkov @mdinkov" supported="disabled">
@@ -11186,5 +11217,11 @@ typedef void <name>CAMetalLayer</name>;
                 <enum value="&quot;VK_EXT_extension_284&quot;"              name="VK_EXT_extension_284"/>
             </require>
         </extension>
+        <extension name="VK_EXT_extension_285" number="285" type="device" author="EXT" contact="Yiwei Zhang @zzyiwei" supported="disabled">
+            <require>
+                <enum value="0"                                             name="VK_EXT_EXTENSION_285_SPEC_VERSION"/>
+                <enum value="&quot;VK_EXT_extension_285&quot;"              name="VK_EXT_extension_285"/>
+            </require>
+        </extension>
     </extensions>
 </registry>