radeonsi: enable glsl_zero_init for Curse of the Dead Gods
authorPierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Fri, 13 Mar 2020 09:04:16 +0000 (10:04 +0100)
committerPierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Thu, 19 Mar 2020 07:47:09 +0000 (08:47 +0100)
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2598
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4214>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4214>

src/util/00-mesa-defaults.conf

index 8702a317d798756aad116b04d79eab66fecd8dc8..f1c410837cf7805cc544c75440feb6b0b6c6273c 100644 (file)
@@ -262,6 +262,11 @@ TODO: document the other workarounds.
             <option name="glsl_zero_init" value="true"/>
         </application>
 
+        <application name="Curse of the Dead Gods" executable="Curse of the Dead Gods.exe">
+            <!-- https://gitlab.freedesktop.org/mesa/mesa/issues/2598 -->
+            <option name="glsl_zero_init" value="true" />
+        </application>
+
         <!-- The GL thread whitelist is below, workarounds are above.
              Keep it that way. -->