- \item Same register(s) can have multiple "interpretations"\vspace{10pt}
- \item xBitManip plus SIMD plus xBitManip = Hi/Lo bitops\vspace{10pt}
- \item (32-bit GREV plus 4x8-bit SIMD plus 32-bit GREV)\vspace{10pt}
- \item Same register(s) can be offset (no need for VSLIDE)\vspace{10pt}
+ \item Same register(s) can have multiple "interpretations"\vspace{6pt}
+ \item xBitManip plus SIMD plus xBitManip = Hi/Lo bitops\vspace{6pt}
+ \item (32-bit GREV plus 4x8-bit SIMD plus 32-bit GREV)\vspace{6pt}
+ \item RGB 565 (video): BEXTW plus 4x8-bit SIMD plus BDEPW\vspace{6pt}
+ \item Same register(s) can be offset (no need for VSLIDE)\vspace{6pt}