working on code
authorJacob Lifshay <programmerjake@gmail.com>
Sat, 1 May 2021 02:43:59 +0000 (19:43 -0700)
committerJacob Lifshay <programmerjake@gmail.com>
Sat, 1 May 2021 02:43:59 +0000 (19:43 -0700)
.gitignore [new file with mode: 0644]
Cargo.toml [new file with mode: 0644]
LICENSE-APACHE [new file with mode: 0644]
LICENSE-MIT [new file with mode: 0644]
src/lib.rs [new file with mode: 0644]
src/traits.rs [new file with mode: 0644]

diff --git a/.gitignore b/.gitignore
new file mode 100644 (file)
index 0000000..96ef6c0
--- /dev/null
@@ -0,0 +1,2 @@
+/target
+Cargo.lock
diff --git a/Cargo.toml b/Cargo.toml
new file mode 100644 (file)
index 0000000..833a289
--- /dev/null
@@ -0,0 +1,8 @@
+[package]
+name = "vector-math"
+version = "0.1.0"
+authors = ["Jacob Lifshay <programmerjake@gmail.com>"]
+edition = "2018"
+license = "MIT OR Apache-2.0"
+
+[dependencies]
diff --git a/LICENSE-APACHE b/LICENSE-APACHE
new file mode 100644 (file)
index 0000000..1b5ec8b
--- /dev/null
@@ -0,0 +1,176 @@
+                              Apache License
+                        Version 2.0, January 2004
+                     http://www.apache.org/licenses/
+
+TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
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+END OF TERMS AND CONDITIONS
diff --git a/LICENSE-MIT b/LICENSE-MIT
new file mode 100644 (file)
index 0000000..31aa793
--- /dev/null
@@ -0,0 +1,23 @@
+Permission is hereby granted, free of charge, to any
+person obtaining a copy of this software and associated
+documentation files (the "Software"), to deal in the
+Software without restriction, including without
+limitation the rights to use, copy, modify, merge,
+publish, distribute, sublicense, and/or sell copies of
+the Software, and to permit persons to whom the Software
+is furnished to do so, subject to the following
+conditions:
+
+The above copyright notice and this permission notice
+shall be included in all copies or substantial portions
+of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
+ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
+TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
+PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
+SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
+IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+DEALINGS IN THE SOFTWARE.
diff --git a/src/lib.rs b/src/lib.rs
new file mode 100644 (file)
index 0000000..088d074
--- /dev/null
@@ -0,0 +1,7 @@
+#![no_std]
+
+pub mod traits;
+
+#[derive(Clone, Copy, Debug, Default, Hash)]
+#[repr(transparent)]
+pub struct F16(pub u16);
diff --git a/src/traits.rs b/src/traits.rs
new file mode 100644 (file)
index 0000000..d5c7b77
--- /dev/null
@@ -0,0 +1,565 @@
+use core::ops::{
+    Add, AddAssign, BitAnd, BitAndAssign, BitOr, BitOrAssign, BitXor, BitXorAssign, Div, DivAssign,
+    Mul, MulAssign, Neg, Not, Rem, RemAssign, Shl, ShlAssign, Shr, ShrAssign, Sub, SubAssign,
+};
+
+use crate::F16;
+
+#[rustfmt::skip] // work around for https://github.com/rust-lang/rustfmt/issues/4823
+macro_rules! make_types {
+    (
+        #[bool]
+        $(#[scalar = $ScalarBool:ident])?
+        type $Bool:ident;
+
+        #[u8]
+        $(#[scalar = $ScalarU8:ident])?
+        type $U8:ident;
+
+        #[u16]
+        $(#[scalar = $ScalarU16:ident])?
+        type $U16:ident;
+
+        #[u32]
+        $(#[scalar = $ScalarU32:ident])?
+        type $U32:ident;
+
+        #[u64]
+        $(#[scalar = $ScalarU64:ident])?
+        type $U64:ident;
+
+        #[i8]
+        $(#[scalar = $ScalarI8:ident])?
+        type $I8:ident;
+
+        #[i16]
+        $(#[scalar = $ScalarI16:ident])?
+        type $I16:ident;
+
+        #[i32]
+        $(#[scalar = $ScalarI32:ident])?
+        type $I32:ident;
+
+        #[i64]
+        $(#[scalar = $ScalarI64:ident])?
+        type $I64:ident;
+
+        #[f16]
+        $(#[scalar = $ScalarF16:ident])?
+        type $F16:ident;
+
+        #[f32]
+        $(#[scalar = $ScalarF32:ident])?
+        type $F32:ident;
+
+        #[f64]
+        $(#[scalar = $ScalarF64:ident])?
+        type $F64:ident;
+    ) => {
+        type Bool: Bool + Make<Self, Prim = bool> + Select<Self::Bool>;
+        type U8: UInt<Self::U32>
+            + Compare<Bool = Self::Bool>
+            + Make<Self, Prim = u8>
+            + ConvertTo<Self::I8>
+            + Into<Self::U16>
+            + Into<Self::I16>
+            + Into<Self::F16>
+            + Into<Self::U32>
+            + Into<Self::I32>
+            + Into<Self::F32>
+            + Into<Self::U64>
+            + Into<Self::I64>
+            + Into<Self::F64>;
+        type U16: UInt<Self::U32>
+            + Compare<Bool = Self::Bool>
+            + Make<Self, Prim = u16>
+            + ConvertTo<Self::U8>
+            + ConvertTo<Self::I8>
+            + ConvertTo<Self::I16>
+            + ConvertTo<Self::F16>
+            + Into<Self::U32>
+            + Into<Self::I32>
+            + Into<Self::F32>
+            + Into<Self::U64>
+            + Into<Self::I64>
+            + Into<Self::F64>;
+        type U32: UInt<Self::U32>
+            + Compare<Bool = Self::Bool>
+            + Make<Self, Prim = u32>
+            + ConvertTo<Self::U8>
+            + ConvertTo<Self::I8>
+            + ConvertTo<Self::U16>
+            + ConvertTo<Self::I16>
+            + ConvertTo<Self::F16>
+            + ConvertTo<Self::I32>
+            + ConvertTo<Self::F32>
+            + Into<Self::U64>
+            + Into<Self::I64>
+            + Into<Self::F64>;
+        type U64: UInt<Self::U32>
+            + Compare<Bool = Self::Bool>
+            + Make<Self, Prim = u64>
+            + ConvertTo<Self::U8>
+            + ConvertTo<Self::I8>
+            + ConvertTo<Self::U16>
+            + ConvertTo<Self::I16>
+            + ConvertTo<Self::F16>
+            + ConvertTo<Self::U32>
+            + ConvertTo<Self::I32>
+            + ConvertTo<Self::F32>
+            + ConvertTo<Self::I64>
+            + ConvertTo<Self::F64>;
+        type I8: SInt<Self::U32>
+            + Compare<Bool = Self::Bool>
+            + Make<Self, Prim = i8>
+            + ConvertTo<Self::U8>
+            + ConvertTo<Self::U16>
+            + Into<Self::I16>
+            + Into<Self::F16>
+            + ConvertTo<Self::U32>
+            + Into<Self::I32>
+            + Into<Self::F32>
+            + ConvertTo<Self::U64>
+            + Into<Self::I64>
+            + Into<Self::F64>;
+        type I16: SInt<Self::U32>
+            + Compare<Bool = Self::Bool>
+            + Make<Self, Prim = i16>
+            + ConvertTo<Self::U8>
+            + ConvertTo<Self::I8>
+            + ConvertTo<Self::U16>
+            + ConvertTo<Self::F16>
+            + ConvertTo<Self::U32>
+            + Into<Self::I32>
+            + Into<Self::F32>
+            + ConvertTo<Self::U64>
+            + Into<Self::I64>
+            + Into<Self::F64>;
+        type I32: SInt<Self::U32>
+            + Compare<Bool = Self::Bool>
+            + Make<Self, Prim = i32>
+            + ConvertTo<Self::U8>
+            + ConvertTo<Self::I8>
+            + ConvertTo<Self::U16>
+            + ConvertTo<Self::I16>
+            + ConvertTo<Self::F16>
+            + ConvertTo<Self::U32>
+            + ConvertTo<Self::F32>
+            + ConvertTo<Self::U64>
+            + Into<Self::I64>
+            + Into<Self::F64>;
+        type I64: SInt<Self::U32>
+            + Compare<Bool = Self::Bool>
+            + Make<Self, Prim = i64>
+            + ConvertTo<Self::U8>
+            + ConvertTo<Self::I8>
+            + ConvertTo<Self::U16>
+            + ConvertTo<Self::I16>
+            + ConvertTo<Self::F16>
+            + ConvertTo<Self::U32>
+            + ConvertTo<Self::I32>
+            + ConvertTo<Self::F32>
+            + ConvertTo<Self::U64>
+            + ConvertTo<Self::F64>;
+        type F16: Float<Self::U32, BitsType = Self::U16>
+            + Compare<Bool = Self::Bool>
+            + Make<Self, Prim = F16>
+            + ConvertTo<Self::U8>
+            + ConvertTo<Self::I8>
+            + ConvertTo<Self::U16>
+            + ConvertTo<Self::I16>
+            + ConvertTo<Self::U32>
+            + ConvertTo<Self::I32>
+            + Into<Self::F32>
+            + ConvertTo<Self::U64>
+            + ConvertTo<Self::I64>
+            + Into<Self::F64>;
+        type F32: Float<Self::U32, BitsType = Self::U32>
+            + Compare<Bool = Self::Bool>
+            + Make<Self, Prim = f32>
+            + ConvertTo<Self::U8>
+            + ConvertTo<Self::I8>
+            + ConvertTo<Self::U16>
+            + ConvertTo<Self::I16>
+            + ConvertTo<Self::F16>
+            + ConvertTo<Self::U32>
+            + ConvertTo<Self::I32>
+            + ConvertTo<Self::U64>
+            + ConvertTo<Self::I64>
+            + Into<Self::F64>;
+        type F64: Float<Self::U32, BitsType = Self::U64>
+            + Compare<Bool = Self::Bool>
+            + Make<Self, Prim = f64>
+            + ConvertTo<Self::U8>
+            + ConvertTo<Self::I8>
+            + ConvertTo<Self::U16>
+            + ConvertTo<Self::I16>
+            + ConvertTo<Self::F16>
+            + ConvertTo<Self::U32>
+            + ConvertTo<Self::I32>
+            + ConvertTo<Self::F32>
+            + ConvertTo<Self::U64>
+            + ConvertTo<Self::I64>;
+        };
+}
+
+/// reference used to build IR for Kazan; an empty type for `core::simd`
+pub trait Context: Copy {
+    make_types! {
+        #[bool]
+        type Bool;
+
+        #[u8]
+        type U8;
+
+        #[u16]
+        type U16;
+
+        #[u32]
+        type U32;
+
+        #[u64]
+        type U64;
+
+        #[i8]
+        type I8;
+
+        #[i16]
+        type I16;
+
+        #[i32]
+        type I32;
+
+        #[i64]
+        type I64;
+
+        #[f16]
+        type F16;
+
+        #[f32]
+        type F32;
+
+        #[f64]
+        type F64;
+    }
+    make_types! {
+        #[bool]
+        #[scalar = ScalarBool]
+        type Bool;
+
+        #[u8]
+        #[scalar = ScalarU8]
+        type U8;
+
+        #[u16]
+        #[scalar = ScalarU16]
+        type U16;
+
+        #[u32]
+        #[scalar = ScalarU32]
+        type U32;
+
+        #[u64]
+        #[scalar = ScalarU64]
+        type U64;
+
+        #[i8]
+        #[scalar = ScalarI8]
+        type I8;
+
+        #[i16]
+        #[scalar = ScalarI16]
+        type I16;
+
+        #[i32]
+        #[scalar = ScalarI32]
+        type I32;
+
+        #[i64]
+        #[scalar = ScalarI64]
+        type I64;
+
+        #[f16]
+        #[scalar = ScalarF16]
+        type F16;
+
+        #[f32]
+        #[scalar = ScalarF32]
+        type F32;
+
+        #[f64]
+        #[scalar = ScalarF64]
+        type F64;
+    }
+    type Bool: Bool + Make<Self, Prim = bool> + Select<Self::Bool>;
+    type U8: UInt<Self::U32>
+        + Compare<Bool = Self::Bool>
+        + Make<Self, Prim = u8>
+        + ConvertTo<Self::I8>
+        + Into<Self::U16>
+        + Into<Self::I16>
+        + Into<Self::F16>
+        + Into<Self::U32>
+        + Into<Self::I32>
+        + Into<Self::F32>
+        + Into<Self::U64>
+        + Into<Self::I64>
+        + Into<Self::F64>;
+    type U16: UInt<Self::U32>
+        + Compare<Bool = Self::Bool>
+        + Make<Self, Prim = u16>
+        + ConvertTo<Self::U8>
+        + ConvertTo<Self::I8>
+        + ConvertTo<Self::I16>
+        + ConvertTo<Self::F16>
+        + Into<Self::U32>
+        + Into<Self::I32>
+        + Into<Self::F32>
+        + Into<Self::U64>
+        + Into<Self::I64>
+        + Into<Self::F64>;
+    type U32: UInt<Self::U32>
+        + Compare<Bool = Self::Bool>
+        + Make<Self, Prim = u32>
+        + ConvertTo<Self::U8>
+        + ConvertTo<Self::I8>
+        + ConvertTo<Self::U16>
+        + ConvertTo<Self::I16>
+        + ConvertTo<Self::F16>
+        + ConvertTo<Self::I32>
+        + ConvertTo<Self::F32>
+        + Into<Self::U64>
+        + Into<Self::I64>
+        + Into<Self::F64>;
+    type U64: UInt<Self::U32>
+        + Compare<Bool = Self::Bool>
+        + Make<Self, Prim = u64>
+        + ConvertTo<Self::U8>
+        + ConvertTo<Self::I8>
+        + ConvertTo<Self::U16>
+        + ConvertTo<Self::I16>
+        + ConvertTo<Self::F16>
+        + ConvertTo<Self::U32>
+        + ConvertTo<Self::I32>
+        + ConvertTo<Self::F32>
+        + ConvertTo<Self::I64>
+        + ConvertTo<Self::F64>;
+    type I8: SInt<Self::U32>
+        + Compare<Bool = Self::Bool>
+        + Make<Self, Prim = i8>
+        + ConvertTo<Self::U8>
+        + ConvertTo<Self::U16>
+        + Into<Self::I16>
+        + Into<Self::F16>
+        + ConvertTo<Self::U32>
+        + Into<Self::I32>
+        + Into<Self::F32>
+        + ConvertTo<Self::U64>
+        + Into<Self::I64>
+        + Into<Self::F64>;
+    type I16: SInt<Self::U32>
+        + Compare<Bool = Self::Bool>
+        + Make<Self, Prim = i16>
+        + ConvertTo<Self::U8>
+        + ConvertTo<Self::I8>
+        + ConvertTo<Self::U16>
+        + ConvertTo<Self::F16>
+        + ConvertTo<Self::U32>
+        + Into<Self::I32>
+        + Into<Self::F32>
+        + ConvertTo<Self::U64>
+        + Into<Self::I64>
+        + Into<Self::F64>;
+    type I32: SInt<Self::U32>
+        + Compare<Bool = Self::Bool>
+        + Make<Self, Prim = i32>
+        + ConvertTo<Self::U8>
+        + ConvertTo<Self::I8>
+        + ConvertTo<Self::U16>
+        + ConvertTo<Self::I16>
+        + ConvertTo<Self::F16>
+        + ConvertTo<Self::U32>
+        + ConvertTo<Self::F32>
+        + ConvertTo<Self::U64>
+        + Into<Self::I64>
+        + Into<Self::F64>;
+    type I64: SInt<Self::U32>
+        + Compare<Bool = Self::Bool>
+        + Make<Self, Prim = i64>
+        + ConvertTo<Self::U8>
+        + ConvertTo<Self::I8>
+        + ConvertTo<Self::U16>
+        + ConvertTo<Self::I16>
+        + ConvertTo<Self::F16>
+        + ConvertTo<Self::U32>
+        + ConvertTo<Self::I32>
+        + ConvertTo<Self::F32>
+        + ConvertTo<Self::U64>
+        + ConvertTo<Self::F64>;
+    type F16: Float<Self::U32, BitsType = Self::U16>
+        + Compare<Bool = Self::Bool>
+        + Make<Self, Prim = F16>
+        + ConvertTo<Self::U8>
+        + ConvertTo<Self::I8>
+        + ConvertTo<Self::U16>
+        + ConvertTo<Self::I16>
+        + ConvertTo<Self::U32>
+        + ConvertTo<Self::I32>
+        + Into<Self::F32>
+        + ConvertTo<Self::U64>
+        + ConvertTo<Self::I64>
+        + Into<Self::F64>;
+    type F32: Float<Self::U32, BitsType = Self::U32>
+        + Compare<Bool = Self::Bool>
+        + Make<Self, Prim = f32>
+        + ConvertTo<Self::U8>
+        + ConvertTo<Self::I8>
+        + ConvertTo<Self::U16>
+        + ConvertTo<Self::I16>
+        + ConvertTo<Self::F16>
+        + ConvertTo<Self::U32>
+        + ConvertTo<Self::I32>
+        + ConvertTo<Self::U64>
+        + ConvertTo<Self::I64>
+        + Into<Self::F64>;
+    type F64: Float<Self::U32, BitsType = Self::U64>
+        + Compare<Bool = Self::Bool>
+        + Make<Self, Prim = f64>
+        + ConvertTo<Self::U8>
+        + ConvertTo<Self::I8>
+        + ConvertTo<Self::U16>
+        + ConvertTo<Self::I16>
+        + ConvertTo<Self::F16>
+        + ConvertTo<Self::U32>
+        + ConvertTo<Self::I32>
+        + ConvertTo<Self::F32>
+        + ConvertTo<Self::U64>
+        + ConvertTo<Self::I64>;
+    // Vector types
+    type VecBool: From<Self::Bool> + Bool + Make<Self, Prim = bool> + Select<Self::VecBool>;
+    type VecU8: From<Self::U8>
+        + UInt<Self::VecU32>
+        + Compare<Bool = Self::VecBool>
+        + Make<Self, Prim = u8>;
+    type VecI8: From<Self::I8>
+        + SInt<Self::VecU32>
+        + Compare<Bool = Self::VecBool>
+        + Make<Self, Prim = i8>;
+    type VecU16: From<Self::U16>
+        + UInt<Self::VecU32>
+        + Compare<Bool = Self::VecBool>
+        + Make<Self, Prim = u16>;
+    type VecI16: From<Self::I16>
+        + SInt<Self::VecU32>
+        + Compare<Bool = Self::VecBool>
+        + Make<Self, Prim = i16>;
+    type VecF16: From<Self::F16> + Float + Compare<Bool = Self::VecBool> + Make<Self, Prim = F16>;
+    type VecU32: From<Self::U32>
+        + UInt<Self::VecU32>
+        + Compare<Bool = Self::VecBool>
+        + Make<Self, Prim = u32>;
+    type VecI32: From<Self::I32>
+        + SInt<Self::VecU32>
+        + Compare<Bool = Self::VecBool>
+        + Make<Self, Prim = i32>;
+    type VecF32: From<Self::F32> + Float + Compare<Bool = Self::VecBool> + Make<Self, Prim = f32>;
+    type VecU64: From<Self::U64>
+        + UInt<Self::VecU32>
+        + Compare<Bool = Self::VecBool>
+        + Make<Self, Prim = u64>;
+    type VecI64: From<Self::I64>
+        + SInt<Self::VecU32>
+        + Compare<Bool = Self::VecBool>
+        + Make<Self, Prim = i64>;
+    type VecF64: From<Self::F64> + Float + Compare<Bool = Self::VecBool> + Make<Self, Prim = f64>;
+    fn make<T: Make<Self>>(self, v: T::Prim) -> T {
+        T::make(self, v)
+    }
+}
+
+pub trait Make<Context>: Sized {
+    type Prim;
+    fn make(ctx: Context, v: Self::Prim) -> Self;
+}
+
+pub trait ConvertTo<T> {
+    fn to(self) -> T;
+}
+
+impl<T, U: Into<T>> ConvertTo<T> for U {
+    fn to(self) -> T {
+        self.into()
+    }
+}
+
+pub trait Number:
+    Compare
+    + Add<Output = Self>
+    + Sub<Output = Self>
+    + Mul<Output = Self>
+    + Div<Output = Self>
+    + Rem<Output = Self>
+    + AddAssign
+    + SubAssign
+    + MulAssign
+    + DivAssign
+    + RemAssign
+{
+}
+
+pub trait BitOps:
+    Copy
+    + BitAnd<Output = Self>
+    + BitOr<Output = Self>
+    + BitXor<Output = Self>
+    + Not<Output = Self>
+    + BitAndAssign
+    + BitOrAssign
+    + BitXorAssign
+{
+}
+
+pub trait Int<ShiftRhs>:
+    Number
+    + BitOps
+    + Shl<ShiftRhs, Output = Self>
+    + Shr<ShiftRhs, Output = Self>
+    + ShlAssign<ShiftRhs>
+    + ShrAssign<ShiftRhs>
+{
+}
+
+pub trait UInt<ShiftRhs>: Int<ShiftRhs> {}
+
+pub trait SInt<ShiftRhs>: Int<ShiftRhs> + Neg<Output = Self> {}
+
+pub trait Float<BitsShiftRhs>: Number + Neg<Output = Self> {
+    type BitsType: UInt<BitsShiftRhs>;
+    fn abs(self) -> Self;
+    fn trunc(self) -> Self;
+    fn ceil(self) -> Self;
+    fn floor(self) -> Self;
+    fn round(self) -> Self;
+    fn fma(self, a: Self, b: Self) -> Self;
+    fn is_nan(self) -> Self::Bool;
+    fn is_infinity(self) -> Self::Bool;
+    fn is_finite(self) -> Self::Bool;
+    fn from_bits(v: Self::BitsType) -> Self;
+    fn to_bits(self) -> Self::BitsType;
+}
+
+pub trait Bool: BitOps {}
+
+pub trait Select<T>: Bool {
+    fn select(self, true_v: T, false_v: T) -> T;
+}
+
+pub trait Compare: Copy {
+    type Bool: Bool + Select<Self>;
+    fn eq(self, rhs: Self) -> Self::Bool;
+    fn ne(self, rhs: Self) -> Self::Bool;
+    fn lt(self, rhs: Self) -> Self::Bool;
+    fn gt(self, rhs: Self) -> Self::Bool;
+    fn le(self, rhs: Self) -> Self::Bool;
+    fn ge(self, rhs: Self) -> Self::Bool;
+}