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1 <div class="jumbotron">
2 <h1 class="display-5">Welcome to Libre-SOC</h1>
3 <blockquote>
4 <p>We're building a chip. A fast chip. A safe chip. A trusted chip.</p>
5
6 <p>A chip with lots of peripherals. And a VPU. And a 3D GPU...</p>
7
8 <p>Oh and here, have the <a href="http://git.libre-riscv.org">source code</a>...</p>
9 </blockquote>
10 <hr class="my-4">
11
12 <h2 class="display-5">Why should I care?</h2>
13
14 With LibreSOC, you can take complex algorithms usually intended for
15 power hungry servers with big fat GPUs, and run them on tiny devices
16 like smartwatches, cellphones, and pocket drones without changing your
17 code at all.
18
19 <hr class="my-4">
20
21 <h2 class="display-5">Hasn't Somebody Already Done This?</h2>
22
23 To the best of our knowledge, no. The closest systems would be ARM Cortex
24 devices which currently offer mediocre GPU and OpenCL support. Often
25 times, it is quite diffcult for customers to get their hands on the
26 drivers and install them due to their locked down nature. LibreSOC is
27 providing our own Free/Libre drivers. Easy as 1, 2, 3!
28
29 <hr class="my-4">
30
31 <h2 class="display-5">Does Open Hardware Really Work?</h2>
32 <p>A few names come to mind:</p>
33
34 <ul>
35 <li><a href="https://www.raspberrypi.org">Raspberry Pi</a></li>
36 <li><a href="https://www.arduino.cc">Arduino</a></li>
37 <li><a href="https://www.raptorcs.com">Raptor Computing Systems</a></li>
38 <li><a href="https://www.bitcraze.io">CrazyFlie</a></li>
39 <li><a href="https://www.scopefun.com">ScopeFun</a></li>
40 </ul>
41
42 <p class="lead">
43 <a class="btn btn-primary btn-lg" href="https://libre-soc.org/why_a_libresoc/" role="button">Learn more</a>
44
45 </div>
46
47
48
49 # Our Team
50
51 We are proud of our talented and diverse [team](about_us).
52
53 # Our sponsors
54
55 * [Purism](http://puri.sm) donates to us through [NLNet](nlnet)
56 charitable gifting
57 * [Raptor CS](http://raptorcs.com) has given us access to a powerful
58 18-core 128 GB RAM TALOS II workstation, online.
59
60 # How Can I Help?
61
62 If you would like to fund us, see [[funding]]. We currently have some
63 funding and always appreciate more! If you are a Corporation or an
64 individual you can donate tax-free to NLNet, and they can in turn gift
65 our developers. Contact lkcl@lkcl.net for more information.
66
67 # How Can I Help as a Developer?
68
69 If you want to write code with us (and receive donations from NLNet
70 for doing so), keep reading. If you want to *learn*
71 so that you can write code with us, see "How can I learn" section,
72 below. If there is anything else,
73 just get in touch on the list, there is plenty to do.
74
75 1. First, join the
76 [mailing list](http://lists.libre-riscv.org/mailman/listinfo/libre-riscv-dev),
77 introduce yourself (people will happily say "hello" back"). Read through
78 [recent posts](http://lists.libre-riscv.org/pipermail/libre-riscv-dev/)
79 and the [[charter]], and let everyone know, on the list that you're
80 happy with it and agree to it.
81 2. The next thing you should do is read through the [bugs
82 list](http://bugs.libre-riscv.org) and see if there are any bugs that
83 pique your interest.
84 3. After that, go ahead and take a look at the [git repositories](https://git.libre-riscv.org).
85
86 4. If you plan to do HDL work, you should familiarize yourself with our
87 [[HDL_workflow]]. If you would like to help with the ASIC layout,
88 see [[HDL_workflow/coriolis2]]
89 5. We do have funding available (see [[nlnet]]) upon completion of issues -
90 we are also working on procuring more funding which gets the project to
91 nanometre scale tapeout.
92 6. After all this, if you feel that Libre-SOC is a something
93 that you would like to contribute to, add yourself to the
94 [current_members](about_us) page, fill in some information about yourself,
95 and join the mailing list and say hello.
96
97 Also note that you can edit this wiki. You can experiment in the [[Sandbox]].
98
99 ## Quick peek at the code
100
101 Here is an example process of how to play with the soc code:
102
103 pip3 install virtualenv requests
104 mkdir ~/.virtualenvs && cd ~/.virtualenvs
105 python3 -m venv libresoc
106 source ~/.virtualenvs/bin/activate
107
108 cd ~; mkdir libresoc; cd libresoc
109 git clone https://git.libre-riscv.org/git/nmutil.git
110 git clone https://git.libre-riscv.org/git/ieee754fpu.git
111 git clone https://git.libre-riscv.org/git/soc.git
112
113 cd nmutil; pip3 install -e .; cd ..
114 cd ieee754fpu; pip3 install -e .; cd ..
115 cd soc; pip3 install -e .; cd ..
116
117 python3 soc/src/soc/decoder/power_decoder.py
118 yosys -p "read_ilang decoder.il; show dec31"
119
120
121
122 ## How can I learn?
123
124 The whole purpose of this project is to be a learning environment as well
125 as an actual business. If you want to learn how to do ASIC design, with
126 a view to contributing or starting your own ASIC business, start here:
127 [[3d_gpu/tutorial]]. Yes, really: do not let anyone tell you that you
128 can't learn this stuff too.
129
130 Along the way, if you find any [[resources]] or links that you found
131 particularly helpful, please add them to that page so that other people
132 can also benefit (and you have a place to remember them, too).
133
134 ## Needed Skills
135
136 Most labor is currently being applied to developing the GPU portion of
137 the Libre-SOC.
138
139 Our highest priority short-term and medium-term: we need HDL engineers.
140 Particularly those familiar
141 with nMigen or just python. Most of the techniques being used require
142 software engineering skills (OO design, polymorphism) than they do more
143 traditional HDL programming skills. Basically if you have experience in 2
144 of the following you'll do fine: python, nmigen, verilog/VHDL/gate-level
145 design. See [[HDL_workflow]]
146
147 We also need to find a c++ engineer with compiler experience to work on
148 a MESA 3D driver. This will begin life similar to SwiftShader however
149 retaining the vectorisation and predication intrinsics as well as hardware
150 accelerated opcodes (all of which SwiftShader lacks)
151
152 Also, individuals with experience in formal mathematical verification
153 are quite welcome.