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1 <div class="jumbotron">
2 <h1 class="display-5">Welcome to Libre-SOC</h1>
3 <blockquote>
4 <p>We're building a chip. A fast chip. A safe chip. A trusted chip.</p>
5
6 <p>A chip with lots of peripherals. And a VPU. And a 3D GPU...</p>
7
8 <p>Oh and here, have the <a href="http://git.libre-soc.org">source code</a>...</p>
9 </blockquote>
10 <hr class="my-4">
11
12 <h2 class="display-5">Why should I care?</h2>
13
14 With Libre-SOC, you can take complex algorithms usually intended for
15 power hungry servers with big fat GPUs, and run them on tiny devices
16 like smartwatches, cellphones, and pocket drones without changing your
17 code at all.
18
19 <hr class="my-4">
20
21 <h2 class="display-5">Hasn't Somebody Already Done This?</h2>
22
23 To the best of our knowledge, no. The closest systems would be ARM Cortex
24 devices which currently offer mediocre GPU and OpenCL support. Often
25 times, it is quite difficult for customers to get their hands on the
26 drivers and install them due to their locked down nature. Libre-SOC is
27 providing our own Free/Libre drivers. Easy as 1, 2, 3!
28
29 <hr class="my-4">
30
31 <h2 class="display-5">Does Open Hardware Really Work?</h2>
32 <p>A few names come to mind:</p>
33
34 <ul>
35 <li><a href="https://www.raspberrypi.org">Raspberry Pi</a></li>
36 <li><a href="https://www.arduino.cc">Arduino</a></li>
37 <li><a href="https://www.raptorcs.com">Raptor Computing Systems</a></li>
38 <li><a href="https://www.bitcraze.io">CrazyFlie</a></li>
39 <li><a href="https://www.scopefun.com">ScopeFun</a></li>
40 </ul>
41
42 <p class="lead">
43 <a class="btn btn-primary btn-lg" href="https://libre-soc.org/why_a_libresoc/" role="button">Learn more</a>
44
45 </div>
46
47
48
49 # Our Team
50
51 We are proud of our talented and diverse [team](about_us).
52
53 # Our sponsors and partners
54
55 * [Purism](http://puri.sm) donates to us through [NLNet](nlnet)
56 charitable gifting
57 * [Raptor CS](http://raptorcs.com) has given us access to a powerful
58 18-core 128 GB RAM TALOS II workstation, online.
59 * [Raptor Engineering](https://raptorengineering.com) is providing
60 additional assistance including access to an [[shakti/m_class/LPC]]
61 interface (more to come)
62 * [MarketNext](http://marketnext.org) is helping us connect to developer
63 resources in Emerging markets, for completion of NLNet-funded tasks.
64 See the upcoming [Hackathon](https://www.youtube.com/embed/Px6eakWja3Q"),
65 deadline May 15th
66 * The [[PowerPC Notebook]] Project
67 * [RED Semiconductor](http://redsemiconductor.com) is the commercial realisation of Libre-SOC technology that respects and actively supports Libre principles in its business objectives.
68 * [[fed4fire]] for supercomputer access for verilator simulations,
69 with thanks to Ghent University / IMEC.
70
71 # Status and TODO <a name="TODO"></a>
72
73 | Date | Task | bug |
74 | -------- | ----------------------------------------- | ----- |
75 | Oct 2020 | Integer OpenPOWER ISA v3.0 implemented | [[!bug 383]] |
76 | Sep 2020 | ECP5 FPGA running basic bare metal | [[!bug 22]] |
77 | TODO | 180nm GDS-II IMEC tapeout Jun 9th | [[!bug 199]] |
78 | TODO | Complete MMU for GNU/Linux OSes | [[!bug 51]] |
79 | TODO | ISA Simulators | [[!bug 241]] |
80 | TODO | power-gem5 Simulator | [[!bug 581]] |
81 | TODO | binutils support for SVP64 | [[!bug 550]] |
82 | TODO | gcc support for SVP64 | [[!bug 558]] |
83 | TODO | SVP64 Vectorisation | [[!bug 583]] |
84 | TODO | In-order execution engine | |
85 | TODO | out-of-order execution engine | [[!bug 81]] |
86 | TODO | Video Instructions and libraries | [[!bug 137]] |
87 | TODO | IEEE754 FP HDL Library | [[!bug 48]] |
88 | TODO | Kazan 3D Vulkan Driver | [[!bug 54]] |
89 | TODO | MESA 3D Vulkan Driver | [[!bug 251]] |
90 | TODO | 3D instructions | [[!bug 252]] |
91 | TODO | cryptographic and bitmanip instructions | |
92 | TODO | Crypto-router ASIC (130nm?) | [[!bug 589]] |
93 | TODO | Kestrel BMC Port | |
94 | TODO | Debug Working Group (JTAG, DMI, FSI) | |
95
96 # How Can I Help?
97
98 If you would like to fund us, see [[funding]]. We currently have some
99 funding and always appreciate more! If you are a Corporation or an
100 individual you can donate tax-free to NLNet, and they can in turn gift
101 our developers. Contact lkcl@lkcl.net for more information.
102
103 # How Can I Help as a Developer? <a name="help_as_developer"></a>
104
105 If you want to write code with us (and receive donations from NLNet
106 for doing so), keep reading. If you want to *learn*
107 so that you can write code with us, see "How can I learn" section,
108 below. If there is anything else,
109 just get in touch on the list, there is plenty to do.
110
111 1. First, join the
112 [mailing list](http://lists.libre-soc.org/mailman/listinfo/libre-soc-dev),
113 introduce yourself (people will happily say "hello" back") and
114 the Freenode IRC channel
115 [#libre-soc](https://libre-soc.org/irclog/latest.log.html).
116 Read through
117 [recent posts](http://lists.libre-soc.org/pipermail/libre-soc-dev/)
118 and the [[charter]], ask questions if you have any and let everyone know,
119 on the list that you're happy with it and agree to it.
120 2. The next thing you should do is read through the
121 [bugs list](http://bugs.libre-soc.org) and
122 see if there are any bugs that pique your interest.
123 A fascinating way to do that is to view the
124 [dependency graph](https://bugs.libre-soc.org/showdependencygraph.cgi?id=1&display=web&rankdir=LR)
125 3. After that, go ahead and take a look at the
126 [git repositories](https://git.libre-soc.org).
127 4. If you plan to do HDL work, you should familiarize yourself with our
128 [[HDL_workflow]]. If you would like to help with the ASIC layout,
129 see [[HDL_workflow/coriolis2]]
130 5. We do have funding available (see [[nlnet]]) upon completion of issues -
131 we are also working on procuring more funding which gets the project to
132 nanometre scale tapeout.
133 6. After all this, if you feel that Libre-SOC is a something
134 that you would like to contribute to, add yourself to the
135 [current_members](about_us) page, fill in some information about yourself,
136 and join the mailing list and say hello.
137
138 Also note that you can edit this wiki. You can experiment in the [[Sandbox]].
139
140 ## Quick peek at the code
141
142 Here is an example process of how to play with the soc code. The last
143 step you will have needed to install yosys:
144
145 pip3 install virtualenv requests
146 mkdir ~/.virtualenvs && cd ~/.virtualenvs
147 python3 -m venv libresoc
148 source ~/.virtualenvs/libresoc/bin/activate
149
150 cd ~; mkdir libresoc; cd libresoc
151 git clone https://git.libre-soc.org/git/nmigen.git
152 git clone https://git.libre-soc.org/git/nmigen-soc.git
153 git clone https://git.libre-soc.org/git/nmutil.git
154 git clone https://git.libre-soc.org/git/openpower-isa.git
155 git clone https://git.libre-soc.org/git/c4m-jtag.git
156 git clone https://git.libre-soc.org/git/ieee754fpu.git
157 git clone https://git.libre-soc.org/git/soc.git
158
159 cd nmigen; python setup.py develop; cd ..
160 cd nmigen-soc; python setup.py develop; cd ..
161 cd c4m-jtag; python setup.py develop; cd ..
162 cd nmutil; make develop; cd ..
163 cd openpower-isa; make develop; cd ..
164 cd ieee754fpu; make develop; cd ..
165 cd soc; make gitupdate; make develop
166
167 python3 src/soc/decoder/power_decoder.py
168 yosys -p "read_ilang decoder.il; show dec31"
169
170 The full install process may be automated using scripts found
171 here: <https://git.libre-soc.org/?p=dev-env-setup.git;a=summary>
172 which you can clone with:
173
174 git clone https://git.libre-soc.org/git/dev-env-setup.git
175
176 ## How can I learn?
177
178 The whole purpose of this project is to be a learning environment as well
179 as an actual business. If you want to learn how to do ASIC design, with
180 a view to contributing or starting your own ASIC business, start here:
181 [[3d_gpu/tutorial]]. Yes, really: do not let anyone tell you that you
182 can't learn this stuff too.
183
184 Along the way, if you find any [[resources]] or links that you found
185 particularly helpful, please add them to that page so that other people
186 can also benefit (and you have a place to remember them, too).
187
188 ## Needed Skills
189
190 Most labor is currently being applied to developing the GPU portion of
191 the Libre-SOC.
192
193 Our highest priority short-term and medium-term: we need HDL engineers.
194 Particularly those familiar
195 with nMigen or just python. Most of the techniques being used require
196 software engineering skills (OO design, polymorphism) than they do more
197 traditional HDL programming skills. Basically if you have experience in 2
198 of the following you'll do fine: python, nmigen, verilog/VHDL/gate-level
199 design. See [[HDL_workflow]]
200
201 We also need to find a c++ engineer with compiler experience to work on
202 a MESA 3D driver. This will begin life similar to SwiftShader however
203 retaining the vectorisation and predication intrinsics then adding
204 hardware accelerated opcodes (all of which SwiftShader lacks)
205
206 Also, individuals with experience in formal mathematical verification
207 are quite welcome.
208
209 # Documentation
210
211 - [Source Code](/docs/)
212 - [Architecture](3d_gpu/architecture)