add IEEE754-2019 operations
[libreriscv.git] / ztrans_proposal.mdwn
1 # Zftrans - transcendental operations
2
3 With thanks to:
4
5 * Jacob Lifshay
6 * Dan Petroski
7 * Mitch Alsup
8 * Allen Baum
9 * Andrew Waterman
10 * Luis Vitorio Cargnini
11
12 [[!toc levels=2]]
13
14 See:
15
16 * <http://bugs.libre-riscv.org/show_bug.cgi?id=127>
17 * <https://www.khronos.org/registry/spir-v/specs/unified1/OpenCL.ExtendedInstructionSet.100.html>
18 * Discussion: <http://lists.libre-riscv.org/pipermail/libre-riscv-dev/2019-August/002342.html>
19 * [[rv_major_opcode_1010011]] for opcode listing.
20 * [[zfpacc_proposal]] for accuracy settings proposal
21
22 Extension subsets:
23
24 * **Zftrans**: standard transcendentals (best suited to 3D)
25 * **ZftransExt**: extra functions (useful, not generally needed for 3D,
26 can be synthesised using Ztrans)
27 * **Ztrigpi**: trig. xxx-pi sinpi cospi tanpi
28 * **Ztrignpi**: trig non-xxx-pi sin cos tan
29 * **Zarctrigpi**: arc-trig. a-xxx-pi: atan2pi asinpi acospi
30 * **Zarctrignpi**: arc-trig. non-a-xxx-pi: atan2, asin, acos
31 * **Zfhyp**: hyperbolic/inverse-hyperbolic. sinh, cosh, tanh, asinh,
32 acosh, atanh (can be synthesised - see below)
33 * **ZftransAdv**: much more complex to implement in hardware
34 * **Zfrsqrt**: Reciprocal square-root.
35
36 Minimum recommended requirements for 3D: Zftrans, Ztrignpi,
37 Zarctrignpi, with Ztrigpi and Zarctrigpi as augmentations.
38
39 Minimum recommended requirements for Mobile-Embedded 3D: Ztrignpi, Zftrans, with Ztrigpi as an augmentation.
40
41 # TODO:
42
43 * Decision on accuracy, moved to [[zfpacc_proposal]]
44 <http://lists.libre-riscv.org/pipermail/libre-riscv-dev/2019-August/002355.html>
45 * Errors **MUST** be repeatable.
46 * How about four Platform Specifications? 3DUNIX, UNIX, 3DEmbedded and Embedded?
47 <http://lists.libre-riscv.org/pipermail/libre-riscv-dev/2019-August/002361.html>
48 Accuracy requirements for dual (triple) purpose implementations must
49 meet the higher standard.
50 * Reciprocal Square-root is in its own separate extension (Zfrsqrt) as
51 it is desirable on its own by other implementors. This to be evaluated.
52
53 # Requirements <a name="requirements"></a>
54
55 This proposal is designed to meet a wide range of extremely diverse needs,
56 allowing implementors from all of them to benefit from the tools and hardware
57 cost reductions associated with common standards adoption.
58
59 **There are *four* different, disparate platform's needs (two new)**:
60
61 * 3D Embedded Platform (new)
62 * Embedded Platform
63 * 3D UNIX Platform (new)
64 * UNIX Platform
65
66 **The use-cases are**:
67
68 * 3D GPUs
69 * Numerical Computation
70 * (Potentially) A.I. / Machine-learning (1)
71
72 (1) although approximations suffice in this field, making it more likely
73 to use a custom extension. High-end ML would inherently definitely
74 be excluded.
75
76 **The power and die-area requirements vary from**:
77
78 * Ultra-low-power (smartwatches where GPU power budgets are in milliwatts)
79 * Mobile-Embedded (good performance with high efficiency for battery life)
80 * Desktop Computing
81 * Server / HPC (2)
82
83 (2) Supercomputing is left out of the requirements as it is traditionally
84 covered by Supercomputer Vectorisation Standards (such as RVV).
85
86 **The software requirements are**:
87
88 * Full public integration into GNU math libraries (libm)
89 * Full public integration into well-known Numerical Computation systems (numpy)
90 * Full public integration into upstream GNU and LLVM Compiler toolchains
91 * Full public integration into Khronos OpenCL SPIR-V compatible Compilers
92 seeking public Certification and Endorsement from the Khronos Group
93 under their Trademarked Certification Programme.
94
95 **The "contra"-requirements are**:
96
97 * NOT for use with RVV (RISC-V Vector Extension). These are *scalar* opcodes.
98 Ultra Low Power Embedded platforms (smart watches) are sufficiently
99 resource constrained that Vectorisation (of any kind) is likely to be
100 unnecessary and inappropriate.
101 * The requirements are **not** for the purposes of developing a full custom
102 proprietary GPU with proprietary firmware driven by *hardware* centric
103 optimised design decisions as a priority over collaboration.
104 * A full custom proprietary GPU ASIC Manufacturer *may* benefit from
105 this proposal however the fact that they typically develop proprietary
106 software that is not shared with the rest of the community likely to
107 use this proposal means that they have completely different needs.
108 * This proposal is for *sharing* of effort in reducing development costs
109
110 # Requirements Analysis <a name="requirements_analysis"></a>
111
112 **Platforms**:
113
114 3D Embedded will require significantly less accuracy and will need to make
115 power budget and die area compromises that other platforms (including Embedded)
116 will not need to make.
117
118 3D UNIX Platform has to be performance-price-competitive: subtly-reduced
119 accuracy in FP32 is acceptable where, conversely, in the UNIX Platform,
120 IEEE754 compliance is a hard requirement that would compromise power
121 and efficiency on a 3D UNIX Platform.
122
123 Even in the Embedded platform, IEEE754 interoperability is beneficial,
124 where if it was a hard requirement the 3D Embedded platform would be severely
125 compromised in its ability to meet the demanding power budgets of that market.
126
127 Thus, learning from the lessons of
128 [SIMD considered harmful](https://www.sigarch.org/simd-instructions-considered-harmful/)
129 this proposal works in conjunction with the [[zfpacc_proposal]], so as
130 not to overburden the OP32 ISA space with extra "reduced-accuracy" opcodes.
131
132 **Use-cases**:
133
134 There really is little else in the way of suitable markets. 3D GPUs
135 have extremely competitive power-efficiency and power-budget requirements
136 that are completely at odds with the other market at the other end of
137 the spectrum: Numerical Computation.
138
139 Interoperability in Numerical Computation is absolutely critical: it
140 implies (correlates directly with) IEEE754 compliance. However full
141 IEEE754 compliance automatically and inherently penalises a GPU on
142 performance and die area, where accuracy is simply just not necessary.
143
144 To meet the needs of both markets, the two new platforms have to be created,
145 and [[zfpacc_proposal]] is a critical dependency. Runtime selection of
146 FP accuracy allows an implementation to be "Hybrid" - cover UNIX IEEE754
147 compliance *and* 3D performance in a single ASIC.
148
149 **Power and die-area requirements**:
150
151 This is where the conflicts really start to hit home.
152
153 A "Numerical High performance only" proposal (suitable for Server / HPC
154 only) would customise and target the Extension based on a quantitative
155 analysis of the value of certain opcodes *for HPC only*. It would
156 conclude, reasonably and rationally, that it is worthwhile adding opcodes
157 to RVV as parallel Vector operations, and that further discussion of
158 the matter is pointless.
159
160 A "Proprietary GPU effort" (even one that was intended for publication
161 of its API through, for example, a public libre-licensed Vulkan SPIR-V
162 Compiler) would conclude, reasonably and rationally, that, likewise, the
163 opcodes were best suited to be added to RVV, and, further, that their
164 requirements conflict with the HPC world, due to the reduced accuracy.
165 This on the basis that the silicon die area required for IEEE754 is far
166 greater than that needed for reduced-accuracy, and thus their product
167 would be completely unacceptable in the market if it had to meet IEEE754,
168 unnecessarily.
169
170 An "Embedded 3D" GPU has radically different performance, power
171 and die-area requirements (and may even target SoftCores in FPGA).
172 Sharing of the silicon to cover multi-function uses (CORDIC for example)
173 is absolutely essential in order to keep cost and power down, and high
174 performance simply is not. Multi-cycle FSMs instead of pipelines may
175 be considered acceptable, and so on. Subsets of functionality are
176 also essential.
177
178 An "Embedded Numerical" platform has requirements that are separate and
179 distinct from all of the above!
180
181 Mobile Computing needs (tablets, smartphones) again pull in a different
182 direction: high performance, reasonable accuracy, but efficiency is
183 critical. Screen sizes are not at the 4K range: they are within the
184 800x600 range at the low end (320x240 at the extreme budget end), and
185 only the high-performance smartphones and tablets provide 1080p (1920x1080).
186 With lower resolution, accuracy compromises are possible which the Desktop
187 market (4k and soon to be above) would find unacceptable.
188
189 Meeting these disparate markets may be achieved, again, through
190 [[zfpacc_proposal]], by subdividing into four platforms, yet, in addition
191 to that, subdividing the extension into subsets that best suit the different
192 market areas.
193
194 **Software requirements**:
195
196 A "custom" extension is developed in near-complete isolation from the
197 rest of the RISC-V Community. Cost savings to the Corporation are
198 large, with no direct beneficial feedback to (or impact on) the rest
199 of the RISC-V ecosystem.
200
201 However given that 3D revolves around Standards - DirectX, Vulkan, OpenGL,
202 OpenCL - users have much more influence than first appears. Compliance
203 with these standards is critical as the userbase (Games writers,
204 scientific applications) expects not to have to rewrite extremely large
205 and costly codebases to conform with *non-standards-compliant* hardware.
206
207 Therefore, compliance with public APIs (Vulkan, OpenCL, OpenGL, DirectX)
208 is paramount, and compliance with Trademarked Standards is critical.
209 Any deviation from Trademarked Standards means that an implementation
210 may not be sold and also make a claim of being, for example, "Vulkan
211 compatible".
212
213 This in turn reinforces and makes a hard requirement a need for public
214 compliance with such standards, over-and-above what would otherwise be
215 set by a RISC-V Standards Development Process, including both the
216 software compliance and the knock-on implications that has for hardware.
217
218 **Collaboration**:
219
220 The case for collaboration on any Extension is already well-known.
221 In this particular case, the precedent for inclusion of Transcendentals
222 in other ISAs, both from Graphics and High-performance Computing, has
223 these primitives well-established in high-profile software libraries and
224 compilers in both GPU and HPC Computer Science divisions. Collaboration
225 and shared public compliance with those standards brooks no argument.
226
227 The combined requirements of collaboration and multi accuracy requirements
228 mean that *overall this proposal is categorically and wholly unsuited
229 to relegation of "custom" status*.
230
231 # Quantitative Analysis <a name="analysis"></a>
232
233 This is extremely challenging. Normally, an Extension would require full,
234 comprehensive and detailed analysis of every single instruction, for every
235 single possible use-case, in every single market. The amount of silicon
236 area required would be balanced against the benefits of introducing extra
237 opcodes, as well as a full market analysis performed to see which divisions
238 of Computer Science benefit from the introduction of the instruction,
239 in each and every case.
240
241 With 34 instructions, four possible Platforms, and sub-categories of
242 implementations even within each Platform, over 136 separate and distinct
243 analyses is not a practical proposition.
244
245 A little more intelligence has to be applied to the problem space,
246 to reduce it down to manageable levels.
247
248 Fortunately, the subdivision by Platform, in combination with the
249 identification of only two primary markets (Numerical Computation and
250 3D), means that the logical reasoning applies *uniformly* and broadly
251 across *groups* of instructions rather than individually, making it a primarily
252 hardware-centric and accuracy-centric decision-making process.
253
254 In addition, hardware algorithms such as CORDIC can cover such a wide
255 range of operations (simply by changing the input parameters) that the
256 normal argument of compromising and excluding certain opcodes because they
257 would significantly increase the silicon area is knocked down.
258
259 However, CORDIC, whilst space-efficient, and thus well-suited to
260 Embedded, is an old iterative algorithm not well-suited to High-Performance
261 Computing or Mid to High-end GPUs, where commercially-competitive
262 FP32 pipeline lengths are only around 5 stages.
263
264 Not only that, but some operations such as LOG1P, which would normally
265 be excluded from one market (due to there being an alternative macro-op
266 fused sequence replacing it) are required for other markets due to
267 the higher accuracy obtainable at the lower range of input values when
268 compared to LOG(1+P).
269
270 (Thus we start to see why "proprietary" markets are excluded from this
271 proposal, because "proprietary" markets would make *hardware*-driven
272 optimisation decisions that would be completely inappropriate for a
273 common standard).
274
275 ATAN and ATAN2 is another example area in which one market's needs
276 conflict directly with another: the only viable solution, without compromising
277 one market to the detriment of the other, is to provide both opcodes
278 and let implementors make the call as to which (or both) to optimise,
279 at the *hardware* level.
280
281 Likewise it is well-known that loops involving "0 to 2 times pi", often
282 done in subdivisions of powers of two, are costly to do because they
283 involve floating-point multiplication by PI in each and every loop.
284 3D GPUs solved this by providing SINPI variants which range from 0 to 1
285 and perform the multiply *inside* the hardware itself. In the case of
286 CORDIC, it turns out that the multiply by PI is not even needed (is a
287 loop invariant magic constant).
288
289 However, some markets may not wish to *use* CORDIC, for reasons mentioned
290 above, and, again, one market would be penalised if SINPI was prioritised
291 over SIN, or vice-versa.
292
293 In essence, then, even when only the two primary markets (3D and
294 Numerical Computation) have been identified, this still leaves two
295 (three) diametrically-opposed *accuracy* sub-markets as the prime
296 conflict drivers:
297
298 * Embedded Ultra Low Power
299 * IEEE754 compliance
300 * Khronos Vulkan compliance
301
302 Thus the best that can be done is to use Quantitative Analysis to work
303 out which "subsets" - sub-Extensions - to include, provide an additional
304 "accuracy" extension, be as "inclusive" as possible, and thus allow
305 implementors to decide what to add to their implementation, and how best
306 to optimise them.
307
308 This approach *only* works due to the uniformity of the function space,
309 and is **not** an appropriate methodology for use in other Extensions
310 with huge (non-uniform) market diversity even with similarly large
311 numbers of potential opcodes. BitManip is the perfect counter-example.
312
313 # Proposed Opcodes vs Khronos OpenCL vs IEEE754-2019<a name="khronos_equiv"></a>
314
315 This list shows the (direct) equivalence between proposed opcodes and
316 their Khronos OpenCL equivalents.
317 For RISCV opcode encodings see
318 [[rv_major_opcode_1010011]]
319
320 See
321 <https://www.khronos.org/registry/spir-v/specs/unified1/OpenCL.ExtendedInstructionSet.100.html>
322 and <https://ieeexplore.ieee.org/document/8766229>
323
324 * Special FP16 opcodes are *not* being proposed, except by indirect / inherent
325 use of the "fmt" field that is already present in the RISC-V Specification.
326 * "Native" opcodes are *not* being proposed: implementors will be expected
327 to use the (equivalent) proposed opcode covering the same function.
328 * "Fast" opcodes are *not* being proposed, because the Khronos Specification
329 fast\_length, fast\_normalise and fast\_distance OpenCL opcodes require
330 vectors (or can be done as scalar operations using other RISC-V instructions).
331
332 The OpenCL FP32 opcodes are **direct** equivalents to the proposed opcodes.
333 Deviation from conformance with the Khronos Specification - including the
334 Khronos Specification accuracy requirements - is not an option, as it
335 results in non-compliance, and the vendor may not use the Trademarked words
336 "Vulkan" etc. in conjunction with their product.
337
338 IEEE754-2019 Table 9.1 lists "additional mathematical operations".
339 Interestingly the only functions missing when compared to OpenCL are
340 compound, exp2m1, exp10m1, log2p1, log10p1, pown (integer power) and powr.
341
342 [[!table data="""
343 opcode | OpenCL FP32 | OpenCL FP16 | OpenCL native | OpenCL fast | IEEE754 |
344 FSIN | sin | half\_sin | native\_sin | NONE | sin |
345 FCOS | cos | half\_cos | native\_cos | NONE | cos |
346 FTAN | tan | half\_tan | native\_tan | NONE | tan |
347 NONE (1) | sincos | NONE | NONE | NONE | NONE |
348 FASIN | asin | NONE | NONE | NONE | asin |
349 FACOS | acos | NONE | NONE | NONE | acos |
350 FATAN | atan | NONE | NONE | NONE | atan |
351 FSINPI | sinpi | NONE | NONE | NONE | sinPi |
352 FCOSPI | cospi | NONE | NONE | NONE | cosPi |
353 FTANPI | tanpi | NONE | NONE | NONE | tanPi |
354 FASINPI | asinpi | NONE | NONE | NONE | asinPi |
355 FACOSPI | acospi | NONE | NONE | NONE | acosPi |
356 FATANPI | atanpi | NONE | NONE | NONE | atanPi |
357 FSINH | sinh | NONE | NONE | NONE | sinh |
358 FCOSH | cosh | NONE | NONE | NONE | cosh |
359 FTANH | tanh | NONE | NONE | NONE | tanh |
360 FASINH | asinh | NONE | NONE | NONE | asinh |
361 FACOSH | acosh | NONE | NONE | NONE | acosh |
362 FATANH | atanh | NONE | NONE | NONE | atanh |
363 FATAN2 | atan2 | NONE | NONE | NONE | atan2 |
364 FATAN2PI | atan2pi | NONE | NONE | NONE | atan2pi |
365 FRSQRT | rsqrt | half\_rsqrt | native\_rsqrt | NONE | rSqrt |
366 FCBRT | cbrt | NONE | NONE | NONE | NONE (4) |
367 FEXP2 | exp2 | half\_exp2 | native\_exp2 | NONE | exp2 |
368 FLOG2 | log2 | half\_log2 | native\_log2 | NONE | log2 |
369 FEXPM1 | expm1 | NONE | NONE | NONE | expm1 |
370 FLOG1P | log1p | NONE | NONE | NONE | logp1 |
371 FEXP | exp | half\_exp | native\_exp | NONE | exp |
372 FLOG | log | half\_log | native\_log | NONE | log |
373 FEXP10 | exp10 | half\_exp10 | native\_exp10 | NONE | exp10 |
374 FLOG10 | log10 | half\_log10 | native\_log10 | NONE | log10 |
375 FPOW | pow | NONE | NONE | NONE | pow |
376 FROOT | rootn | NONE | NONE | NONE | rootn |
377 FHYPOT | hypot | NONE | NONE | NONE | hypot |
378 FRECIP | NONE | half\_recip | native\_recip | NONE | NONE (5) |
379 NONE | NONE | NONE | NONE | NONE | compound |
380 NONE | NONE | NONE | NONE | NONE | exp2m1 |
381 NONE | NONE | NONE | NONE | NONE | exp10m1 |
382 NONE | NONE | NONE | NONE | NONE | log2p1 |
383 NONE | NONE | NONE | NONE | NONE | log10p1 |
384 NONE | NONE | NONE | NONE | NONE | pown (2) |
385 NONE | NONE | NONE | NONE | NONE | powr (3) |
386 """]]
387
388 Note (1) FSINCOS is macro-op fused (see below).
389
390 Note (2) IEEE754-2019 pown(x, n) - n is an integer
391
392 Note (3) IEEE754-2019 powr(x, y) is defined as "exp(y log (x))"
393
394 Note (4) synthesised in IEEE754-2019 as "pown(x, 3)"
395
396 Note (5) synthesised in IEEE754-2019 using "1.0 / x"
397
398 ## List of 2-arg opcodes
399
400 [[!table data="""
401 opcode | Description | pseudocode | Extension |
402 FATAN2 | atan2 arc tangent | rd = atan2(rs2, rs1) | Zarctrignpi |
403 FATAN2PI | atan2 arc tangent / pi | rd = atan2(rs2, rs1) / pi | Zarctrigpi |
404 FPOW | x power of y | rd = pow(rs1, rs2) | ZftransAdv |
405 FROOT | x power 1/y | rd = pow(rs1, 1/rs2) | ZftransAdv |
406 FHYPOT | hypotenuse | rd = sqrt(rs1^2 + rs2^2) | ZftransAdv |
407 """]]
408
409 ## List of 1-arg transcendental opcodes
410
411 [[!table data="""
412 opcode | Description | pseudocode | Extension |
413 FRSQRT | Reciprocal Square-root | rd = sqrt(rs1) | Zfrsqrt |
414 FCBRT | Cube Root | rd = pow(rs1, 1.0 / 3) | ZftransAdv |
415 FRECIP | Reciprocal | rd = 1.0 / rs1 | Zftrans |
416 FEXP2 | power-of-2 | rd = pow(2, rs1) | Zftrans |
417 FLOG2 | log2 | rd = log(2. rs1) | Zftrans |
418 FEXPM1 | exponential minus 1 | rd = pow(e, rs1) - 1.0 | ZftransExt |
419 FLOG1P | log plus 1 | rd = log(e, 1 + rs1) | ZftransExt |
420 FEXP | exponential | rd = pow(e, rs1) | ZftransExt |
421 FLOG | natural log (base e) | rd = log(e, rs1) | ZftransExt |
422 FEXP10 | power-of-10 | rd = pow(10, rs1) | ZftransExt |
423 FLOG10 | log base 10 | rd = log(10, rs1) | ZftransExt |
424 """]]
425
426 ## List of 1-arg trigonometric opcodes
427
428 [[!table data="""
429 opcode | Description | pseudo-code | Extension |
430 FSIN | sin (radians) | rd = sin(rs1) | Ztrignpi |
431 FCOS | cos (radians) | rd = cos(rs1) | Ztrignpi |
432 FTAN | tan (radians) | rd = tan(rs1) | Ztrignpi |
433 FASIN | arcsin (radians) | rd = asin(rs1) | Zarctrignpi |
434 FACOS | arccos (radians) | rd = acos(rs1) | Zarctrignpi |
435 FATAN | arctan (radians) | rd = atan(rs1) | Zarctrignpi |
436 FSINPI | sin times pi | rd = sin(pi * rs1) | Ztrigpi |
437 FCOSPI | cos times pi | rd = cos(pi * rs1) | Ztrigpi |
438
439 FTANPI | tan times pi | rd = tan(pi * rs1) | Ztrigpi |
440 FASINPI | arcsin / pi | rd = asin(rs1) / pi | Zarctrigpi |
441 FACOSPI | arccos / pi | rd = acos(rs1) / pi | Zarctrigpi |
442 FATANPI | arctan / pi | rd = atan(rs1) / pi | Zarctrigpi |
443 FSINH | hyperbolic sin (radians) | rd = sinh(rs1) | Zfhyp |
444 FCOSH | hyperbolic cos (radians) | rd = cosh(rs1) | Zfhyp |
445 FTANH | hyperbolic tan (radians) | rd = tanh(rs1) | Zfhyp |
446 FASINH | inverse hyperbolic sin | rd = asinh(rs1) | Zfhyp |
447 FACOSH | inverse hyperbolic cos | rd = acosh(rs1) | Zfhyp |
448 FATANH | inverse hyperbolic tan | rd = atanh(rs1) | Zfhyp |
449 """]]
450
451 # Subsets
452
453 The full set is based on the Khronos OpenCL opcodes. If implemented
454 entirely it would be too much for both Embedded and also 3D.
455
456 The subsets are organised by hardware complexity, need (3D, HPC), however
457 due to synthesis producing inaccurate results at the range limits,
458 the less common subsets are still required for IEEE754 HPC.
459
460 MALI Midgard, an embedded / mobile 3D GPU, for example only has the
461 following opcodes:
462
463 E8 - fatan_pt2
464 F0 - frcp (reciprocal)
465 F2 - frsqrt (inverse square root, 1/sqrt(x))
466 F3 - fsqrt (square root)
467 F4 - fexp2 (2^x)
468 F5 - flog2
469 F6 - fsin1pi
470 F7 - fcos1pi
471 F9 - fatan_pt1
472
473 These in FP32 and FP16 only: no FP32 hardware, at all.
474
475 Vivante Embedded/Mobile 3D (etnaviv <https://github.com/laanwj/etna_viv/blob/master/rnndb/isa.xml>) only has the following:
476
477 sin, cos2pi
478 cos, sin2pi
479 log2, exp
480 sqrt and rsqrt
481 recip.
482
483 It also has fast variants of some of these, as a CSR Mode.
484
485 AMD's R600 GPU (R600\_Instruction\_Set\_Architecture.pdf) and the
486 RDNA ISA (RDNA\_Shader\_ISA\_5August2019.pdf, Table 22, Section 6.3) have:
487
488 COS2PI (appx)
489 EXP2
490 LOG (IEEE754)
491 RECIP
492 RSQRT
493 SQRT
494 SIN2PI (appx)
495
496 AMD RDNA has F16 and F32 variants of all the above, and also has F64
497 variants of SQRT, RSQRT and RECIP. It is interesting that even the
498 modern high-end AMD GPU does not have TAN or ATAN, where MALI Midgard
499 does.
500
501 Also a general point, that customised optimised hardware targetting
502 FP32 3D with less accuracy simply can neither be used for IEEE754 nor
503 for FP64 (except as a starting point for hardware or software driven
504 Newton Raphson or other iterative method).
505
506 Also in cost/area sensitive applications even the extra ROM lookup tables
507 for certain algorithms may be too costly.
508
509 These wildly differing and incompatible driving factors lead to the
510 subset subdivisions, below.
511
512 ## Transcendental Subsets
513
514 ### Zftrans
515
516 LOG2 EXP2 RECIP RSQRT
517
518 Zftrans contains the minimum standard transcendentals best suited to
519 3D. They are also the minimum subset for synthesising log10, exp10,
520 exp1m, log1p, the hyperbolic trigonometric functions sinh and so on.
521
522 They are therefore considered "base" (essential) transcendentals.
523
524 ### ZftransExt
525
526 LOG, EXP, EXP10, LOG10, LOGP1, EXP1M
527
528 These are extra transcendental functions that are useful, not generally
529 needed for 3D, however for Numerical Computation they may be useful.
530
531 Although they can be synthesised using Ztrans (LOG2 multiplied
532 by a constant), there is both a performance penalty as well as an
533 accuracy penalty towards the limits, which for IEEE754 compliance is
534 unacceptable. In particular, LOG(1+rs1) in hardware may give much better
535 accuracy at the lower end (very small rs1) than LOG(rs1).
536
537 Their forced inclusion would be inappropriate as it would penalise
538 embedded systems with tight power and area budgets. However if they
539 were completely excluded the HPC applications would be penalised on
540 performance and accuracy.
541
542 Therefore they are their own subset extension.
543
544 ### Zfhyp
545
546 SINH, COSH, TANH, ASINH, ACOSH, ATANH
547
548 These are the hyperbolic/inverse-hyperbolic functions. Their use in 3D is limited.
549
550 They can all be synthesised using LOG, SQRT and so on, so depend
551 on Zftrans. However, once again, at the limits of the range, IEEE754
552 compliance becomes impossible, and thus a hardware implementation may
553 be required.
554
555 HPC and high-end GPUs are likely markets for these.
556
557 ### ZftransAdv
558
559 CBRT, POW, ROOT (inverse of POW): these are simply much more complex
560 to implement in hardware, and typically will only be put into HPC
561 applications.
562
563 ROOT is included as well as POW because at the extreme ranges one is
564 more accurate than the other.
565
566 * **Zfrsqrt**: Reciprocal square-root.
567
568 ## Trigonometric subsets
569
570 ### Ztrigpi vs Ztrignpi
571
572 * **Ztrigpi**: SINPI COSPI TANPI
573 * **Ztrignpi**: SIN COS TAN
574
575 Ztrignpi are the basic trigonometric functions through which all others
576 could be synthesised, and they are typically the base trigonometrics
577 provided by GPUs for 3D, warranting their own subset.
578
579 In the case of the Ztrigpi subset, these are commonly used in for loops
580 with a power of two number of subdivisions, and the cost of multiplying
581 by PI inside each loop (or cumulative addition, resulting in cumulative
582 errors) is not acceptable.
583
584 In for example CORDIC the multiplication by PI may be moved outside of
585 the hardware algorithm as a loop invariant, with no power or area penalty.
586
587 Again, therefore, if SINPI (etc.) were excluded, programmers would be penalised by being forced to divide by PI in some circumstances. Likewise if SIN were excluded, programmers would be penaslised by being forced to *multiply* by PI in some circumstances.
588
589 Thus again, a slightly different application of the same general argument applies to give Ztrignpi and
590 Ztrigpi as subsets. 3D GPUs will almost certainly provide both.
591
592 ### Zarctrigpi and Zarctrignpi
593
594 * **Zarctrigpi**: ATAN2PI ASINPI ACOSPI
595 * **Zarctrignpi**: ATAN2 ACOS ASIN
596
597 These are extra trigonometric functions that are useful in some
598 applications, but even for 3D GPUs, particularly embedded and mobile class
599 GPUs, they are not so common and so are typically synthesised, there.
600
601 Although they can be synthesised using Ztrigpi and Ztrignpi, there is,
602 once again, both a performance penalty as well as an accuracy penalty
603 towards the limits, which for IEEE754 compliance is unacceptable, yet
604 is acceptable for 3D.
605
606 Therefore they are their own subset extensions.
607
608 # Synthesis, Pseudo-code ops and macro-ops
609
610 The pseudo-ops are best left up to the compiler rather than being actual
611 pseudo-ops, by allocating one scalar FP register for use as a constant
612 (loop invariant) set to "1.0" at the beginning of a function or other
613 suitable code block.
614
615 * FSINCOS - fused macro-op between FSIN and FCOS (issued in that order).
616 * FSINCOSPI - fused macro-op between FSINPI and FCOSPI (issued in that order).
617
618 FATANPI example pseudo-code:
619
620 lui t0, 0x3F800 // upper bits of f32 1.0
621 fmv.x.s ft0, t0
622 fatan2pi.s rd, rs1, ft0
623
624 Hyperbolic function example (obviates need for Zfhyp except for
625 high-performance or correctly-rounding):
626
627 ASINH( x ) = ln( x + SQRT(x**2+1))
628
629 # Evaluation and commentary
630
631 This section will move later to discussion.
632
633 ## Reciprocal
634
635 Used to be an alias. Some implementors may wish to implement divide as
636 y times recip(x).
637
638 Others may have shared hardware for recip and divide, others may not.
639
640 To avoid penalising one implementor over another, recip stays.
641
642 ## To evaluate: should LOG be replaced with LOG1P (and EXP with EXPM1)?
643
644 RISC principle says "exclude LOG because it's covered by LOGP1 plus an ADD".
645 Research needed to ensure that implementors are not compromised by such
646 a decision
647 <http://lists.libre-riscv.org/pipermail/libre-riscv-dev/2019-August/002358.html>
648
649 > > correctly-rounded LOG will return different results than LOGP1 and ADD.
650 > > Likewise for EXP and EXPM1
651
652 > ok, they stay in as real opcodes, then.
653
654 ## ATAN / ATAN2 commentary
655
656 Discussion starts here:
657 <http://lists.libre-riscv.org/pipermail/libre-riscv-dev/2019-August/002470.html>
658
659 from Mitch Alsup:
660
661 would like to point out that the general implementations of ATAN2 do a
662 bunch of special case checks and then simply call ATAN.
663
664 double ATAN2( double y, double x )
665 { // IEEE 754-2008 quality ATAN2
666
667 // deal with NANs
668 if( ISNAN( x ) ) return x;
669 if( ISNAN( y ) ) return y;
670
671 // deal with infinities
672 if( x == +∞ && |y|== +∞ ) return copysign( π/4, y );
673 if( x == +∞ ) return copysign( 0.0, y );
674 if( x == -∞ && |y|== +∞ ) return copysign( 3π/4, y );
675 if( x == -∞ ) return copysign( π, y );
676 if( |y|== +∞ ) return copysign( π/2, y );
677
678 // deal with signed zeros
679 if( x == 0.0 && y != 0.0 ) return copysign( π/2, y );
680 if( x >=+0.0 && y == 0.0 ) return copysign( 0.0, y );
681 if( x <=-0.0 && y == 0.0 ) return copysign( π, y );
682
683 // calculate ATAN2 textbook style
684 if( x > 0.0 ) return ATAN( |y / x| );
685 if( x < 0.0 ) return π - ATAN( |y / x| );
686 }
687
688
689 Yet the proposed encoding makes ATAN2 the primitive and has ATAN invent
690 a constant and then call/use ATAN2.
691
692 When one considers an implementation of ATAN, one must consider several
693 ranges of evaluation::
694
695 x [ -∞, -1.0]:: ATAN( x ) = -π/2 + ATAN( 1/x );
696 x (-1.0, +1.0]:: ATAN( x ) = + ATAN( x );
697 x [ 1.0, +∞]:: ATAN( x ) = +π/2 - ATAN( 1/x );
698
699 I should point out that the add/sub of π/2 can not lose significance
700 since the result of ATAN(1/x) is bounded 0..π/2
701
702 The bottom line is that I think you are choosing to make too many of
703 these into OpCodes, making the hardware function/calculation unit (and
704 sequencer) more complicated that necessary.
705
706 --------------------------------------------------------
707
708 We therefore I think have a case for bringing back ATAN and including ATAN2.
709
710 The reason is that whilst a microcode-like GPU-centric platform would do ATAN2 in terms of ATAN, a UNIX-centric platform would do it the other way round.
711
712 (that is the hypothesis, to be evaluated for correctness. feedback requested).
713
714 This because we cannot compromise or prioritise one platfrom's
715 speed/accuracy over another. That is not reasonable or desirable, to
716 penalise one implementor over another.
717
718 Thus, all implementors, to keep interoperability, must both have both
719 opcodes and may choose, at the architectural and routing level, which
720 one to implement in terms of the other.
721
722 Allowing implementors to choose to add either opcode and let traps sort it
723 out leaves an uncertainty in the software developer's mind: they cannot
724 trust the hardware, available from many vendors, to be performant right
725 across the board.
726
727 Standards are a pig.
728
729 ---
730
731 I might suggest that if there were a way for a calculation to be performed
732 and the result of that calculation chained to a subsequent calculation
733 such that the precision of the result-becomes-operand is wider than
734 what will fit in a register, then you can dramatically reduce the count
735 of instructions in this category while retaining
736
737 acceptable accuracy:
738
739 z = x / y
740
741 can be calculated as::
742
743 z = x * (1/y)
744
745 Where 1/y has about 26-to-32 bits of fraction. No, it's not IEEE 754-2008
746 accurate, but GPUs want speed and
747
748 1/y is fully pipelined (F32) while x/y cannot be (at reasonable area). It
749 is also not "that inaccurate" displaying 0.625-to-0.52 ULP.
750
751 Given that one has the ability to carry (and process) more fraction bits,
752 one can then do high precision multiplies of π or other transcendental
753 radixes.
754
755 And GPUs have been doing this almost since the dawn of 3D.
756
757 // calculate ATAN2 high performance style
758 // Note: at this point x != y
759 //
760 if( x > 0.0 )
761 {
762 if( y < 0.0 && |y| < |x| ) return - π/2 - ATAN( x / y );
763 if( y < 0.0 && |y| > |x| ) return + ATAN( y / x );
764 if( y > 0.0 && |y| < |x| ) return + ATAN( y / x );
765 if( y > 0.0 && |y| > |x| ) return + π/2 - ATAN( x / y );
766 }
767 if( x < 0.0 )
768 {
769 if( y < 0.0 && |y| < |x| ) return + π/2 + ATAN( x / y );
770 if( y < 0.0 && |y| > |x| ) return + π - ATAN( y / x );
771 if( y > 0.0 && |y| < |x| ) return + π - ATAN( y / x );
772 if( y > 0.0 && |y| > |x| ) return +3π/2 + ATAN( x / y );
773 }
774
775 This way the adds and subtracts from the constant are not in a precision
776 precarious position.