mention overlap
[libreriscv.git] / ztrans_proposal.mdwn
1 # Zftrans - transcendental operations
2
3 With thanks to:
4
5 * Jacob Lifshay
6 * Dan Petroski
7 * Mitch Alsup
8 * Allen Baum
9 * Andrew Waterman
10 * Luis Vitorio Cargnini
11
12 [[!toc levels=2]]
13
14 See:
15
16 * <http://bugs.libre-riscv.org/show_bug.cgi?id=127>
17 * <https://www.khronos.org/registry/spir-v/specs/unified1/OpenCL.ExtendedInstructionSet.100.html>
18 * Discussion: <http://lists.libre-riscv.org/pipermail/libre-riscv-dev/2019-August/002342.html>
19 * [[rv_major_opcode_1010011]] for opcode listing.
20 * [[zfpacc_proposal]] for accuracy settings proposal
21
22 Extension subsets:
23
24 * **Zftrans**: standard transcendentals (best suited to 3D)
25 * **ZftransExt**: extra functions (useful, not generally needed for 3D,
26 can be synthesised using Ztrans)
27 * **Ztrigpi**: trig. xxx-pi sinpi cospi tanpi
28 * **Ztrignpi**: trig non-xxx-pi sin cos tan
29 * **Zarctrigpi**: arc-trig. a-xxx-pi: atan2pi asinpi acospi
30 * **Zarctrignpi**: arc-trig. non-a-xxx-pi: atan2, asin, acos
31 * **Zfhyp**: hyperbolic/inverse-hyperbolic. sinh, cosh, tanh, asinh,
32 acosh, atanh (can be synthesised - see below)
33 * **ZftransAdv**: much more complex to implement in hardware
34 * **Zfrsqrt**: Reciprocal square-root.
35
36 Minimum recommended requirements for 3D: Zftrans, Ztrignpi,
37 Zarctrignpi, with Ztrigpi and Zarctrigpi as augmentations.
38
39 Minimum recommended requirements for Mobile-Embedded 3D: Ztrignpi, Zftrans, with Ztrigpi as an augmentation.
40
41 # TODO:
42
43 * Decision on accuracy, moved to [[zfpacc_proposal]]
44 <http://lists.libre-riscv.org/pipermail/libre-riscv-dev/2019-August/002355.html>
45 * Errors **MUST** be repeatable.
46 * How about four Platform Specifications? 3DUNIX, UNIX, 3DEmbedded and Embedded?
47 <http://lists.libre-riscv.org/pipermail/libre-riscv-dev/2019-August/002361.html>
48 Accuracy requirements for dual (triple) purpose implementations must
49 meet the higher standard.
50 * Reciprocal Square-root is in its own separate extension (Zfrsqrt) as
51 it is desirable on its own by other implementors. This to be evaluated.
52
53 # Requirements <a name="requirements"></a>
54
55 This proposal is designed to meet a wide range of extremely diverse needs,
56 allowing implementors from all of them to benefit from the tools and hardware
57 cost reductions associated with common standards adoption.
58
59 **There are *four* different, disparate platform's needs (two new)**:
60
61 * 3D Embedded Platform (new)
62 * Embedded Platform
63 * 3D UNIX Platform (new)
64 * UNIX Platform
65
66 **The use-cases are**:
67
68 * 3D GPUs
69 * Numerical Computation
70 * (Potentially) A.I. / Machine-learning (1)
71
72 (1) although approximations suffice in this field, making it more likely
73 to use a custom extension. High-end ML would inherently definitely
74 be excluded.
75
76 **The power and die-area requirements vary from**:
77
78 * Ultra-low-power (smartwatches where GPU power budgets are in milliwatts)
79 * Mobile-Embedded (good performance with high efficiency for battery life)
80 * Desktop Computing
81 * Server / HPC (2)
82
83 (2) Supercomputing is left out of the requirements as it is traditionally
84 covered by Supercomputer Vectorisation Standards (such as RVV).
85
86 **The software requirements are**:
87
88 * Full public integration into GNU math libraries (libm)
89 * Full public integration into well-known Numerical Computation systems (numpy)
90 * Full public integration into upstream GNU and LLVM Compiler toolchains
91 * Full public integration into Khronos OpenCL SPIR-V compatible Compilers
92 seeking public Certification and Endorsement from the Khronos Group
93 under their Trademarked Certification Programme.
94
95 **The "contra"-requirements are**:
96
97 * NOT for use with RVV (RISC-V Vector Extension). These are *scalar* opcodes.
98 Ultra Low Power Embedded platforms (smart watches) are sufficiently
99 resource constrained that Vectorisation (of any kind) is likely to be
100 unnecessary and inappropriate.
101 * The requirements are **not** for the purposes of developing a full custom
102 proprietary GPU with proprietary firmware driven by *hardware* centric
103 optimised design decisions as a priority over collaboration.
104 * A full custom proprietary GPU ASIC Manufacturer *may* benefit from
105 this proposal however the fact that they typically develop proprietary
106 software that is not shared with the rest of the community likely to
107 use this proposal means that they have completely different needs.
108 * This proposal is for *sharing* of effort in reducing development costs
109
110 # Requirements Analysis <a name="requirements_analysis"></a>
111
112 **Platforms**:
113
114 3D Embedded will require significantly less accuracy and will need to make
115 power budget and die area compromises that other platforms (including Embedded)
116 will not need to make.
117
118 3D UNIX Platform has to be performance-price-competitive: subtly-reduced
119 accuracy in FP32 is acceptable where, conversely, in the UNIX Platform,
120 IEEE754 compliance is a hard requirement that would compromise power
121 and efficiency on a 3D UNIX Platform.
122
123 Even in the Embedded platform, IEEE754 interoperability is beneficial,
124 where if it was a hard requirement the 3D Embedded platform would be severely
125 compromised in its ability to meet the demanding power budgets of that market.
126
127 Thus, learning from the lessons of
128 [SIMD considered harmful](https://www.sigarch.org/simd-instructions-considered-harmful/)
129 this proposal works in conjunction with the [[zfpacc_proposal]], so as
130 not to overburden the OP32 ISA space with extra "reduced-accuracy" opcodes.
131
132 **Use-cases**:
133
134 There really is little else in the way of suitable markets. 3D GPUs
135 have extremely competitive power-efficiency and power-budget requirements
136 that are completely at odds with the other market at the other end of
137 the spectrum: Numerical Computation.
138
139 Interoperability in Numerical Computation is absolutely critical: it
140 implies (correlates directly with) IEEE754 compliance. However full
141 IEEE754 compliance automatically and inherently penalises a GPU on
142 performance and die area, where accuracy is simply just not necessary.
143
144 To meet the needs of both markets, the two new platforms have to be created,
145 and [[zfpacc_proposal]] is a critical dependency. Runtime selection of
146 FP accuracy allows an implementation to be "Hybrid" - cover UNIX IEEE754
147 compliance *and* 3D performance in a single ASIC.
148
149 **Power and die-area requirements**:
150
151 This is where the conflicts really start to hit home.
152
153 A "Numerical High performance only" proposal (suitable for Server / HPC
154 only) would customise and target the Extension based on a quantitative
155 analysis of the value of certain opcodes *for HPC only*. It would
156 conclude, reasonably and rationally, that it is worthwhile adding opcodes
157 to RVV as parallel Vector operations, and that further discussion of
158 the matter is pointless.
159
160 A "Proprietary GPU effort" (even one that was intended for publication
161 of its API through, for example, a public libre-licensed Vulkan SPIR-V
162 Compiler) would conclude, reasonably and rationally, that, likewise, the
163 opcodes were best suited to be added to RVV, and, further, that their
164 requirements conflict with the HPC world, due to the reduced accuracy.
165 This on the basis that the silicon die area required for IEEE754 is far
166 greater than that needed for reduced-accuracy, and thus their product
167 would be completely unacceptable in the market if it had to meet IEEE754,
168 unnecessarily.
169
170 An "Embedded 3D" GPU has radically different performance, power
171 and die-area requirements (and may even target SoftCores in FPGA).
172 Sharing of the silicon to cover multi-function uses (CORDIC for example)
173 is absolutely essential in order to keep cost and power down, and high
174 performance simply is not. Multi-cycle FSMs instead of pipelines may
175 be considered acceptable, and so on. Subsets of functionality are
176 also essential.
177
178 An "Embedded Numerical" platform has requirements that are separate and
179 distinct from all of the above!
180
181 Mobile Computing needs (tablets, smartphones) again pull in a different
182 direction: high performance, reasonable accuracy, but efficiency is
183 critical. Screen sizes are not at the 4K range: they are within the
184 800x600 range at the low end (320x240 at the extreme budget end), and
185 only the high-performance smartphones and tablets provide 1080p (1920x1080).
186 With lower resolution, accuracy compromises are possible which the Desktop
187 market (4k and soon to be above) would find unacceptable.
188
189 Meeting these disparate markets may be achieved, again, through
190 [[zfpacc_proposal]], by subdividing into four platforms, yet, in addition
191 to that, subdividing the extension into subsets that best suit the different
192 market areas.
193
194 **Software requirements**:
195
196 A "custom" extension is developed in near-complete isolation from the
197 rest of the RISC-V Community. Cost savings to the Corporation are
198 large, with no direct beneficial feedback to (or impact on) the rest
199 of the RISC-V ecosystem.
200
201 However given that 3D revolves around Standards - DirectX, Vulkan, OpenGL,
202 OpenCL - users have much more influence than first appears. Compliance
203 with these standards is critical as the userbase (Games writers,
204 scientific applications) expects not to have to rewrite extremely large
205 and costly codebases to conform with *non-standards-compliant* hardware.
206
207 Therefore, compliance with public APIs (Vulkan, OpenCL, OpenGL, DirectX)
208 is paramount, and compliance with Trademarked Standards is critical.
209 Any deviation from Trademarked Standards means that an implementation
210 may not be sold and also make a claim of being, for example, "Vulkan
211 compatible".
212
213 This in turn reinforces and makes a hard requirement a need for public
214 compliance with such standards, over-and-above what would otherwise be
215 set by a RISC-V Standards Development Process, including both the
216 software compliance and the knock-on implications that has for hardware.
217
218 **Collaboration**:
219
220 The case for collaboration on any Extension is already well-known.
221 In this particular case, the precedent for inclusion of Transcendentals
222 in other ISAs, both from Graphics and High-performance Computing, has
223 these primitives well-established in high-profile software libraries and
224 compilers in both GPU and HPC Computer Science divisions. Collaboration
225 and shared public compliance with those standards brooks no argument.
226
227 The combined requirements of collaboration and multi accuracy requirements
228 mean that *overall this proposal is categorically and wholly unsuited
229 to relegation of "custom" status*.
230
231 # Quantitative Analysis <a name="analysis"></a>
232
233 This is extremely challenging. Normally, an Extension would require full,
234 comprehensive and detailed analysis of every single instruction, for every
235 single possible use-case, in every single market. The amount of silicon
236 area required would be balanced against the benefits of introducing extra
237 opcodes, as well as a full market analysis performed to see which divisions
238 of Computer Science benefit from the introduction of the instruction,
239 in each and every case.
240
241 With 34 instructions, four possible Platforms, and sub-categories of
242 implementations even within each Platform, over 136 separate and distinct
243 analyses is not a practical proposition.
244
245 A little more intelligence has to be applied to the problem space,
246 to reduce it down to manageable levels.
247
248 Fortunately, the subdivision by Platform, in combination with the
249 identification of only two primary markets (Numerical Computation and
250 3D), means that the logical reasoning applies *uniformly* and broadly
251 across *groups* of instructions rather than individually, making it a primarily
252 hardware-centric and accuracy-centric decision-making process.
253
254 In addition, hardware algorithms such as CORDIC can cover such a wide
255 range of operations (simply by changing the input parameters) that the
256 normal argument of compromising and excluding certain opcodes because they
257 would significantly increase the silicon area is knocked down.
258
259 However, CORDIC, whilst space-efficient, and thus well-suited to
260 Embedded, is an old iterative algorithm not well-suited to High-Performance
261 Computing or Mid to High-end GPUs, where commercially-competitive
262 FP32 pipeline lengths are only around 5 stages.
263
264 Not only that, but some operations such as LOG1P, which would normally
265 be excluded from one market (due to there being an alternative macro-op
266 fused sequence replacing it) are required for other markets due to
267 the higher accuracy obtainable at the lower range of input values when
268 compared to LOG(1+P).
269
270 (Thus we start to see why "proprietary" markets are excluded from this
271 proposal, because "proprietary" markets would make *hardware*-driven
272 optimisation decisions that would be completely inappropriate for a
273 common standard).
274
275 ATAN and ATAN2 is another example area in which one market's needs
276 conflict directly with another: the only viable solution, without compromising
277 one market to the detriment of the other, is to provide both opcodes
278 and let implementors make the call as to which (or both) to optimise,
279 at the *hardware* level.
280
281 Likewise it is well-known that loops involving "0 to 2 times pi", often
282 done in subdivisions of powers of two, are costly to do because they
283 involve floating-point multiplication by PI in each and every loop.
284 3D GPUs solved this by providing SINPI variants which range from 0 to 1
285 and perform the multiply *inside* the hardware itself. In the case of
286 CORDIC, it turns out that the multiply by PI is not even needed (is a
287 loop invariant magic constant).
288
289 However, some markets may not wish to *use* CORDIC, for reasons mentioned
290 above, and, again, one market would be penalised if SINPI was prioritised
291 over SIN, or vice-versa.
292
293 In essence, then, even when only the two primary markets (3D and
294 Numerical Computation) have been identified, this still leaves two
295 (three) diametrically-opposed *accuracy* sub-markets as the prime
296 conflict drivers:
297
298 * Embedded Ultra Low Power
299 * IEEE754 compliance
300 * Khronos Vulkan compliance
301
302 Thus the best that can be done is to use Quantitative Analysis to work
303 out which "subsets" - sub-Extensions - to include, provide an additional
304 "accuracy" extension, be as "inclusive" as possible, and thus allow
305 implementors to decide what to add to their implementation, and how best
306 to optimise them.
307
308 This approach *only* works due to the uniformity of the function space,
309 and is **not** an appropriate methodology for use in other Extensions
310 with huge (non-uniform) market diversity even with similarly large
311 numbers of potential opcodes. BitManip is the perfect counter-example.
312
313 # Proposed Opcodes vs Khronos OpenCL vs IEEE754-2019<a name="khronos_equiv"></a>
314
315 This list shows the (direct) equivalence between proposed opcodes,
316 their Khronos OpenCL equivalents, and their IEEE754-2019 equivalents.
317 98% of the opcodes in this proposal that are in the IEEE754-2019 standard
318 are present in the Khronos Extended Instruction Set.
319
320 For RISCV opcode encodings see
321 [[rv_major_opcode_1010011]]
322
323 See
324 <https://www.khronos.org/registry/spir-v/specs/unified1/OpenCL.ExtendedInstructionSet.100.html>
325 and <https://ieeexplore.ieee.org/document/8766229>
326
327 * Special FP16 opcodes are *not* being proposed, except by indirect / inherent
328 use of the "fmt" field that is already present in the RISC-V Specification.
329 * "Native" opcodes are *not* being proposed: implementors will be expected
330 to use the (equivalent) proposed opcode covering the same function.
331 * "Fast" opcodes are *not* being proposed, because the Khronos Specification
332 fast\_length, fast\_normalise and fast\_distance OpenCL opcodes require
333 vectors (or can be done as scalar operations using other RISC-V instructions).
334
335 The OpenCL FP32 opcodes are **direct** equivalents to the proposed opcodes.
336 Deviation from conformance with the Khronos Specification - including the
337 Khronos Specification accuracy requirements - is not an option, as it
338 results in non-compliance, and the vendor may not use the Trademarked words
339 "Vulkan" etc. in conjunction with their product.
340
341 IEEE754-2019 Table 9.1 lists "additional mathematical operations".
342 Interestingly the only functions missing when compared to OpenCL are
343 compound, exp2m1, exp10m1, log2p1, log10p1, pown (integer power) and powr.
344
345 [[!table data="""
346 opcode | OpenCL FP32 | OpenCL FP16 | OpenCL native | OpenCL fast | IEEE754 |
347 FSIN | sin | half\_sin | native\_sin | NONE | sin |
348 FCOS | cos | half\_cos | native\_cos | NONE | cos |
349 FTAN | tan | half\_tan | native\_tan | NONE | tan |
350 NONE (1) | sincos | NONE | NONE | NONE | NONE |
351 FASIN | asin | NONE | NONE | NONE | asin |
352 FACOS | acos | NONE | NONE | NONE | acos |
353 FATAN | atan | NONE | NONE | NONE | atan |
354 FSINPI | sinpi | NONE | NONE | NONE | sinPi |
355 FCOSPI | cospi | NONE | NONE | NONE | cosPi |
356 FTANPI | tanpi | NONE | NONE | NONE | tanPi |
357 FASINPI | asinpi | NONE | NONE | NONE | asinPi |
358 FACOSPI | acospi | NONE | NONE | NONE | acosPi |
359 FATANPI | atanpi | NONE | NONE | NONE | atanPi |
360 FSINH | sinh | NONE | NONE | NONE | sinh |
361 FCOSH | cosh | NONE | NONE | NONE | cosh |
362 FTANH | tanh | NONE | NONE | NONE | tanh |
363 FASINH | asinh | NONE | NONE | NONE | asinh |
364 FACOSH | acosh | NONE | NONE | NONE | acosh |
365 FATANH | atanh | NONE | NONE | NONE | atanh |
366 FATAN2 | atan2 | NONE | NONE | NONE | atan2 |
367 FATAN2PI | atan2pi | NONE | NONE | NONE | atan2pi |
368 FRSQRT | rsqrt | half\_rsqrt | native\_rsqrt | NONE | rSqrt |
369 FCBRT | cbrt | NONE | NONE | NONE | NONE (2) |
370 FEXP2 | exp2 | half\_exp2 | native\_exp2 | NONE | exp2 |
371 FLOG2 | log2 | half\_log2 | native\_log2 | NONE | log2 |
372 FEXPM1 | expm1 | NONE | NONE | NONE | expm1 |
373 FLOG1P | log1p | NONE | NONE | NONE | logp1 |
374 FEXP | exp | half\_exp | native\_exp | NONE | exp |
375 FLOG | log | half\_log | native\_log | NONE | log |
376 FEXP10 | exp10 | half\_exp10 | native\_exp10 | NONE | exp10 |
377 FLOG10 | log10 | half\_log10 | native\_log10 | NONE | log10 |
378 FPOW | pow | NONE | NONE | NONE | pow |
379 FPOWN | pown | NONE | NONE | NONE | pown |
380 FPOWR | powr | NONE | NONE | NONE | powr |
381 FROOTN | rootn | NONE | NONE | NONE | rootn |
382 FHYPOT | hypot | NONE | NONE | NONE | hypot |
383 FRECIP | NONE | half\_recip | native\_recip | NONE | NONE (3) |
384 NONE | NONE | NONE | NONE | NONE | compound |
385 NONE | NONE | NONE | NONE | NONE | exp2m1 |
386 NONE | NONE | NONE | NONE | NONE | exp10m1 |
387 NONE | NONE | NONE | NONE | NONE | log2p1 |
388 NONE | NONE | NONE | NONE | NONE | log10p1 |
389 """]]
390
391 Note (1) FSINCOS is macro-op fused (see below).
392
393 Note (2) IEEE754-2019 pown(x, n) - n is an integer
394
395 Note (3) IEEE754-2019 powr(x, y) is defined as "exp(y log (x))"
396
397 Note (2) synthesised in IEEE754-2019 as "pown(x, 3)"
398
399 Note (3) synthesised in IEEE754-2019 using "1.0 / x"
400
401 ## List of 2-arg opcodes
402
403 [[!table data="""
404 opcode | Description | pseudocode | Extension |
405 FATAN2 | atan2 arc tangent | rd = atan2(rs2, rs1) | Zarctrignpi |
406 FATAN2PI | atan2 arc tangent / pi | rd = atan2(rs2, rs1) / pi | Zarctrigpi |
407 FPOW | x power of y | rd = pow(rs1, rs2) | ZftransAdv |
408 FPOWN | x power of n (n int) | rd = pow(rs1, rs2) | ZftransAdv |
409 FPOWR | x power of y (x +ve) | rd = exp(rs1 log(rs2)) | ZftransAdv |
410 FROOTN | x power 1/n (n integer)| rd = pow(rs1, 1/rs2) | ZftransAdv |
411 FHYPOT | hypotenuse | rd = sqrt(rs1^2 + rs2^2) | ZftransAdv |
412 """]]
413
414 ## List of 1-arg transcendental opcodes
415
416 [[!table data="""
417 opcode | Description | pseudocode | Extension |
418 FRSQRT | Reciprocal Square-root | rd = sqrt(rs1) | Zfrsqrt |
419 FCBRT | Cube Root | rd = pow(rs1, 1.0 / 3) | ZftransAdv |
420 FRECIP | Reciprocal | rd = 1.0 / rs1 | Zftrans |
421 FEXP2 | power-of-2 | rd = pow(2, rs1) | Zftrans |
422 FLOG2 | log2 | rd = log(2. rs1) | Zftrans |
423 FEXPM1 | exponential minus 1 | rd = pow(e, rs1) - 1.0 | ZftransExt |
424 FLOG1P | log plus 1 | rd = log(e, 1 + rs1) | ZftransExt |
425 FEXP | exponential | rd = pow(e, rs1) | ZftransExt |
426 FLOG | natural log (base e) | rd = log(e, rs1) | ZftransExt |
427 FEXP10 | power-of-10 | rd = pow(10, rs1) | ZftransExt |
428 FLOG10 | log base 10 | rd = log(10, rs1) | ZftransExt |
429 """]]
430
431 ## List of 1-arg trigonometric opcodes
432
433 [[!table data="""
434 opcode | Description | pseudo-code | Extension |
435 FSIN | sin (radians) | rd = sin(rs1) | Ztrignpi |
436 FCOS | cos (radians) | rd = cos(rs1) | Ztrignpi |
437 FTAN | tan (radians) | rd = tan(rs1) | Ztrignpi |
438 FASIN | arcsin (radians) | rd = asin(rs1) | Zarctrignpi |
439 FACOS | arccos (radians) | rd = acos(rs1) | Zarctrignpi |
440 FATAN | arctan (radians) | rd = atan(rs1) | Zarctrignpi |
441 FSINPI | sin times pi | rd = sin(pi * rs1) | Ztrigpi |
442 FCOSPI | cos times pi | rd = cos(pi * rs1) | Ztrigpi |
443 FTANPI | tan times pi | rd = tan(pi * rs1) | Ztrigpi |
444 FASINPI | arcsin / pi | rd = asin(rs1) / pi | Zarctrigpi |
445 FACOSPI | arccos / pi | rd = acos(rs1) / pi | Zarctrigpi |
446 FATANPI | arctan / pi | rd = atan(rs1) / pi | Zarctrigpi |
447 FSINH | hyperbolic sin (radians) | rd = sinh(rs1) | Zfhyp |
448 FCOSH | hyperbolic cos (radians) | rd = cosh(rs1) | Zfhyp |
449 FTANH | hyperbolic tan (radians) | rd = tanh(rs1) | Zfhyp |
450 FASINH | inverse hyperbolic sin | rd = asinh(rs1) | Zfhyp |
451 FACOSH | inverse hyperbolic cos | rd = acosh(rs1) | Zfhyp |
452 FATANH | inverse hyperbolic tan | rd = atanh(rs1) | Zfhyp |
453 """]]
454
455 # Subsets
456
457 The full set is based on the Khronos OpenCL opcodes. If implemented
458 entirely it would be too much for both Embedded and also 3D.
459
460 The subsets are organised by hardware complexity, need (3D, HPC), however
461 due to synthesis producing inaccurate results at the range limits,
462 the less common subsets are still required for IEEE754 HPC.
463
464 MALI Midgard, an embedded / mobile 3D GPU, for example only has the
465 following opcodes:
466
467 E8 - fatan_pt2
468 F0 - frcp (reciprocal)
469 F2 - frsqrt (inverse square root, 1/sqrt(x))
470 F3 - fsqrt (square root)
471 F4 - fexp2 (2^x)
472 F5 - flog2
473 F6 - fsin1pi
474 F7 - fcos1pi
475 F9 - fatan_pt1
476
477 These in FP32 and FP16 only: no FP32 hardware, at all.
478
479 Vivante Embedded/Mobile 3D (etnaviv <https://github.com/laanwj/etna_viv/blob/master/rnndb/isa.xml>) only has the following:
480
481 sin, cos2pi
482 cos, sin2pi
483 log2, exp
484 sqrt and rsqrt
485 recip.
486
487 It also has fast variants of some of these, as a CSR Mode.
488
489 AMD's R600 GPU (R600\_Instruction\_Set\_Architecture.pdf) and the
490 RDNA ISA (RDNA\_Shader\_ISA\_5August2019.pdf, Table 22, Section 6.3) have:
491
492 COS2PI (appx)
493 EXP2
494 LOG (IEEE754)
495 RECIP
496 RSQRT
497 SQRT
498 SIN2PI (appx)
499
500 AMD RDNA has F16 and F32 variants of all the above, and also has F64
501 variants of SQRT, RSQRT and RECIP. It is interesting that even the
502 modern high-end AMD GPU does not have TAN or ATAN, where MALI Midgard
503 does.
504
505 Also a general point, that customised optimised hardware targetting
506 FP32 3D with less accuracy simply can neither be used for IEEE754 nor
507 for FP64 (except as a starting point for hardware or software driven
508 Newton Raphson or other iterative method).
509
510 Also in cost/area sensitive applications even the extra ROM lookup tables
511 for certain algorithms may be too costly.
512
513 These wildly differing and incompatible driving factors lead to the
514 subset subdivisions, below.
515
516 ## Transcendental Subsets
517
518 ### Zftrans
519
520 LOG2 EXP2 RECIP RSQRT
521
522 Zftrans contains the minimum standard transcendentals best suited to
523 3D. They are also the minimum subset for synthesising log10, exp10,
524 exp1m, log1p, the hyperbolic trigonometric functions sinh and so on.
525
526 They are therefore considered "base" (essential) transcendentals.
527
528 ### ZftransExt
529
530 LOG, EXP, EXP10, LOG10, LOGP1, EXP1M
531
532 These are extra transcendental functions that are useful, not generally
533 needed for 3D, however for Numerical Computation they may be useful.
534
535 Although they can be synthesised using Ztrans (LOG2 multiplied
536 by a constant), there is both a performance penalty as well as an
537 accuracy penalty towards the limits, which for IEEE754 compliance is
538 unacceptable. In particular, LOG(1+rs1) in hardware may give much better
539 accuracy at the lower end (very small rs1) than LOG(rs1).
540
541 Their forced inclusion would be inappropriate as it would penalise
542 embedded systems with tight power and area budgets. However if they
543 were completely excluded the HPC applications would be penalised on
544 performance and accuracy.
545
546 Therefore they are their own subset extension.
547
548 ### Zfhyp
549
550 SINH, COSH, TANH, ASINH, ACOSH, ATANH
551
552 These are the hyperbolic/inverse-hyperbolic functions. Their use in 3D is limited.
553
554 They can all be synthesised using LOG, SQRT and so on, so depend
555 on Zftrans. However, once again, at the limits of the range, IEEE754
556 compliance becomes impossible, and thus a hardware implementation may
557 be required.
558
559 HPC and high-end GPUs are likely markets for these.
560
561 ### ZftransAdv
562
563 CBRT, POW, POWN, POWR, ROOTN
564
565 These are simply much more complex to implement in hardware, and typically
566 will only be put into HPC applications.
567
568 * **Zfrsqrt**: Reciprocal square-root.
569
570 ## Trigonometric subsets
571
572 ### Ztrigpi vs Ztrignpi
573
574 * **Ztrigpi**: SINPI COSPI TANPI
575 * **Ztrignpi**: SIN COS TAN
576
577 Ztrignpi are the basic trigonometric functions through which all others
578 could be synthesised, and they are typically the base trigonometrics
579 provided by GPUs for 3D, warranting their own subset.
580
581 In the case of the Ztrigpi subset, these are commonly used in for loops
582 with a power of two number of subdivisions, and the cost of multiplying
583 by PI inside each loop (or cumulative addition, resulting in cumulative
584 errors) is not acceptable.
585
586 In for example CORDIC the multiplication by PI may be moved outside of
587 the hardware algorithm as a loop invariant, with no power or area penalty.
588
589 Again, therefore, if SINPI (etc.) were excluded, programmers would be penalised by being forced to divide by PI in some circumstances. Likewise if SIN were excluded, programmers would be penaslised by being forced to *multiply* by PI in some circumstances.
590
591 Thus again, a slightly different application of the same general argument applies to give Ztrignpi and
592 Ztrigpi as subsets. 3D GPUs will almost certainly provide both.
593
594 ### Zarctrigpi and Zarctrignpi
595
596 * **Zarctrigpi**: ATAN2PI ASINPI ACOSPI
597 * **Zarctrignpi**: ATAN2 ACOS ASIN
598
599 These are extra trigonometric functions that are useful in some
600 applications, but even for 3D GPUs, particularly embedded and mobile class
601 GPUs, they are not so common and so are typically synthesised, there.
602
603 Although they can be synthesised using Ztrigpi and Ztrignpi, there is,
604 once again, both a performance penalty as well as an accuracy penalty
605 towards the limits, which for IEEE754 compliance is unacceptable, yet
606 is acceptable for 3D.
607
608 Therefore they are their own subset extensions.
609
610 # Synthesis, Pseudo-code ops and macro-ops
611
612 The pseudo-ops are best left up to the compiler rather than being actual
613 pseudo-ops, by allocating one scalar FP register for use as a constant
614 (loop invariant) set to "1.0" at the beginning of a function or other
615 suitable code block.
616
617 * FSINCOS - fused macro-op between FSIN and FCOS (issued in that order).
618 * FSINCOSPI - fused macro-op between FSINPI and FCOSPI (issued in that order).
619
620 FATANPI example pseudo-code:
621
622 lui t0, 0x3F800 // upper bits of f32 1.0
623 fmv.x.s ft0, t0
624 fatan2pi.s rd, rs1, ft0
625
626 Hyperbolic function example (obviates need for Zfhyp except for
627 high-performance or correctly-rounding):
628
629 ASINH( x ) = ln( x + SQRT(x**2+1))
630
631 # Evaluation and commentary
632
633 This section will move later to discussion.
634
635 ## Reciprocal
636
637 Used to be an alias. Some implementors may wish to implement divide as
638 y times recip(x).
639
640 Others may have shared hardware for recip and divide, others may not.
641
642 To avoid penalising one implementor over another, recip stays.
643
644 ## To evaluate: should LOG be replaced with LOG1P (and EXP with EXPM1)?
645
646 RISC principle says "exclude LOG because it's covered by LOGP1 plus an ADD".
647 Research needed to ensure that implementors are not compromised by such
648 a decision
649 <http://lists.libre-riscv.org/pipermail/libre-riscv-dev/2019-August/002358.html>
650
651 > > correctly-rounded LOG will return different results than LOGP1 and ADD.
652 > > Likewise for EXP and EXPM1
653
654 > ok, they stay in as real opcodes, then.
655
656 ## ATAN / ATAN2 commentary
657
658 Discussion starts here:
659 <http://lists.libre-riscv.org/pipermail/libre-riscv-dev/2019-August/002470.html>
660
661 from Mitch Alsup:
662
663 would like to point out that the general implementations of ATAN2 do a
664 bunch of special case checks and then simply call ATAN.
665
666 double ATAN2( double y, double x )
667 { // IEEE 754-2008 quality ATAN2
668
669 // deal with NANs
670 if( ISNAN( x ) ) return x;
671 if( ISNAN( y ) ) return y;
672
673 // deal with infinities
674 if( x == +∞ && |y|== +∞ ) return copysign( π/4, y );
675 if( x == +∞ ) return copysign( 0.0, y );
676 if( x == -∞ && |y|== +∞ ) return copysign( 3π/4, y );
677 if( x == -∞ ) return copysign( π, y );
678 if( |y|== +∞ ) return copysign( π/2, y );
679
680 // deal with signed zeros
681 if( x == 0.0 && y != 0.0 ) return copysign( π/2, y );
682 if( x >=+0.0 && y == 0.0 ) return copysign( 0.0, y );
683 if( x <=-0.0 && y == 0.0 ) return copysign( π, y );
684
685 // calculate ATAN2 textbook style
686 if( x > 0.0 ) return ATAN( |y / x| );
687 if( x < 0.0 ) return π - ATAN( |y / x| );
688 }
689
690
691 Yet the proposed encoding makes ATAN2 the primitive and has ATAN invent
692 a constant and then call/use ATAN2.
693
694 When one considers an implementation of ATAN, one must consider several
695 ranges of evaluation::
696
697 x [ -∞, -1.0]:: ATAN( x ) = -π/2 + ATAN( 1/x );
698 x (-1.0, +1.0]:: ATAN( x ) = + ATAN( x );
699 x [ 1.0, +∞]:: ATAN( x ) = +π/2 - ATAN( 1/x );
700
701 I should point out that the add/sub of π/2 can not lose significance
702 since the result of ATAN(1/x) is bounded 0..π/2
703
704 The bottom line is that I think you are choosing to make too many of
705 these into OpCodes, making the hardware function/calculation unit (and
706 sequencer) more complicated that necessary.
707
708 --------------------------------------------------------
709
710 We therefore I think have a case for bringing back ATAN and including ATAN2.
711
712 The reason is that whilst a microcode-like GPU-centric platform would do ATAN2 in terms of ATAN, a UNIX-centric platform would do it the other way round.
713
714 (that is the hypothesis, to be evaluated for correctness. feedback requested).
715
716 This because we cannot compromise or prioritise one platfrom's
717 speed/accuracy over another. That is not reasonable or desirable, to
718 penalise one implementor over another.
719
720 Thus, all implementors, to keep interoperability, must both have both
721 opcodes and may choose, at the architectural and routing level, which
722 one to implement in terms of the other.
723
724 Allowing implementors to choose to add either opcode and let traps sort it
725 out leaves an uncertainty in the software developer's mind: they cannot
726 trust the hardware, available from many vendors, to be performant right
727 across the board.
728
729 Standards are a pig.
730
731 ---
732
733 I might suggest that if there were a way for a calculation to be performed
734 and the result of that calculation chained to a subsequent calculation
735 such that the precision of the result-becomes-operand is wider than
736 what will fit in a register, then you can dramatically reduce the count
737 of instructions in this category while retaining
738
739 acceptable accuracy:
740
741 z = x / y
742
743 can be calculated as::
744
745 z = x * (1/y)
746
747 Where 1/y has about 26-to-32 bits of fraction. No, it's not IEEE 754-2008
748 accurate, but GPUs want speed and
749
750 1/y is fully pipelined (F32) while x/y cannot be (at reasonable area). It
751 is also not "that inaccurate" displaying 0.625-to-0.52 ULP.
752
753 Given that one has the ability to carry (and process) more fraction bits,
754 one can then do high precision multiplies of π or other transcendental
755 radixes.
756
757 And GPUs have been doing this almost since the dawn of 3D.
758
759 // calculate ATAN2 high performance style
760 // Note: at this point x != y
761 //
762 if( x > 0.0 )
763 {
764 if( y < 0.0 && |y| < |x| ) return - π/2 - ATAN( x / y );
765 if( y < 0.0 && |y| > |x| ) return + ATAN( y / x );
766 if( y > 0.0 && |y| < |x| ) return + ATAN( y / x );
767 if( y > 0.0 && |y| > |x| ) return + π/2 - ATAN( x / y );
768 }
769 if( x < 0.0 )
770 {
771 if( y < 0.0 && |y| < |x| ) return + π/2 + ATAN( x / y );
772 if( y < 0.0 && |y| > |x| ) return + π - ATAN( y / x );
773 if( y > 0.0 && |y| < |x| ) return + π - ATAN( y / x );
774 if( y > 0.0 && |y| > |x| ) return +3π/2 + ATAN( x / y );
775 }
776
777 This way the adds and subtracts from the constant are not in a precision
778 precarious position.