# REMAP <a name="remap" />
-REMAP allows the usual vector loop `0 to VL-1` to be "reshaped" (re-mapped) from a linear
+REMAP allows the usual vector loop `0..VL-1` to be "reshaped" (re-mapped) from a linear
form to a 2D or 3D transposed form, or "offset" to permit arbitrary
access to elements, independently on each Vector src or dest register.