\item Extending RVV requires customisation not just of h/w:\\
gcc, binutils also need customisation (and maintenance)
\item Fascinatingly, despite being a SIMD-variant, RVV only has
- O(1) opcode proliferation! (extremely well designed)
+ O(N) opcode proliferation! (extremely well designed)
\end{itemize}
}
\begin{semiverbatim}
struct vectorised fp\_vec[32], int\_vec[32]; // 64 in future
-
for (i = 0; i < 16; i++) // 16 CSRs?
tb = int\_vec if CSRvec[i].type == 0 else fp\_vec
idx = CSRvec[i].regkey // INT/FP src/dst reg in opcode
tb[idx].isvector = CSRvec[i].isvector
tb[idx].packed = CSRvec[i].packed // SIMD or not
tb[idx].bank = CSRvec[i].bank // 0 (1=rsvd)
+ tb[idx].enabled = true
\end{semiverbatim}
\begin{itemize}
\begin{semiverbatim}
struct pred fp\_pred[32], int\_pred[32]; // 64 in future
-
for (i = 0; i < 16; i++) // 16 CSRs?
tb = int\_pred if CSRpred[i].type == 0 else fp\_pred
idx = CSRpred[i].regkey
\end{semiverbatim}
\begin{itemize}
- \item All 32 int and 32 FP entries zero'd before setting
+ \item All 32 int and 32 FP entries zero'd before setting\\
+ (predication disabled)
\item Might be a bit complex to set up in hardware (keep as CAM?)
\end{itemize}
\frame{\frametitle{Why are overlaps allowed in Regfiles?}
\begin{itemize}
- \item Same register(s) can have multiple "interpretations"
+ \item Same target register(s) can have multiple "interpretations"
\item CSRs are costly to write to (do it once)
\item Set "real" register (scalar) without needing to set/unset CSRs.
\item xBitManip plus SIMD plus xBitManip = Hi/Lo bitops
\end{itemize}
Note:
\begin{itemize}
- \item xBitManip reduces O($N^{6}$) SIMD down to O($N^{3}$)
+ \item xBitManip reduces O($N^{6}$) SIMD down to O($N^{3}$) on its own.
\item Hi-Performance: Macro-op fusion (more pipeline stages?)
\end{itemize}
}
\item scalar-to-vector (w/ 1-bit dest-pred): VINSERT
\item vector-to-scalar (w/ [1-bit?] src-pred): VEXTRACT
\item vector-to-vector (w/ no pred): Vector Copy
- \item vector-to-vector (w/ src pred): Vector Gather
- \item vector-to-vector (w/ dest pred): Vector Scatter
+ \item vector-to-vector (w/ src pred): Vector Gather (inc VSLIDE)
+ \item vector-to-vector (w/ dest pred): Vector Scatter (inc. VSLIDE)
\item vector-to-vector (w/ src \& dest pred): Vector Gather/Scatter
\end{itemize}
\vspace{4pt}
CSRvect1 = \{type: F, key: a3, val: a3, elwidth: dflt\}
CSRvect2 = \{type: F, key: a7, val: a7, elwidth: dflt\}
loop:
- setvl t0, a0, 4 # vl = t0 = min(4, n)
+ setvl t0, a0, 4 # vl = t0 = min(min(mvl, 4, n))
ld a3, a1 # load 4 registers a3-6 from x
slli t1, t0, 3 # t1 = vl * 8 (in bytes)
ld a7, a2 # load 4 registers a7-10 from y