+class Fetch:
+ def __init__(self, comb, sync):
+ self.comb = comb
+ self.sync = sync
+ self.action = Signal(fetch_action, name="fetch_action")
+ self.target_pc = Signal(32, name="fetch_target_pc")
+ self.output_pc = Signal(32, name="fetch_output_pc")
+ self.output_instruction = Signal(32, name="fetch_ouutput_instruction")
+ self.output_state = Signal(fetch_output_state,name="fetch_output_state")
+
+ def get_fetch_action(self, dc, load_store_misaligned, mi,
+ branch_taken, misaligned_jump_target,
+ csr_op_is_valid):
+ c = {}
+ c["default"] = self.action.eq(FA.default) # XXX should be 32'XXXXXXXX?
+ c[FOS.empty] = self.action.eq(FA.default)
+ c[FOS.trap] = self.action.eq(FA.ack_trap)
+
+ # illegal instruction -> error trap
+ i= If((dc.act & DA.trap_illegal_instruction) != 0,
+ self.action.eq(FA.error_trap)
+ )
+
+ # ecall / ebreak -> noerror trap
+ i = i.Elif((dc.act & DA.trap_ecall_ebreak) != 0,
+ self.action.eq(FA.noerror_trap))
+
+ # load/store: check alignment, check wait
+ i = i.Elif((dc.act & (DA.load | DA.store)) != 0,
+ If((load_store_misaligned | ~mi.rw_address_valid),
+ self.action.eq(FA.error_trap) # misaligned or invalid addr
+ ).Elif(mi.rw_wait,
+ self.action.eq(FA.wait) # wait
+ ).Else(
+ self.action.eq(FA.default) # ok
+ )
+ )
+
+ # fence
+ i = i.Elif((dc.act & DA.fence) != 0,
+ self.action.eq(FA.fence))
+
+ # branch -> misaligned=error, otherwise jump
+ i = i.Elif((dc.act & DA.branch) != 0,
+ If(misaligned_jump_target,
+ self.action.eq(FA.error_trap)
+ ).Else(
+ self.action.eq(FA.jump)
+ )
+ )
+
+ # jal/jalr -> misaligned=error, otherwise jump
+ i = i.Elif((dc.act & (DA.jal | DA.jalr)) != 0,
+ If(misaligned_jump_target,
+ self.action.eq(FA.error_trap)
+ ).Else(
+ self.action.eq(FA.jump)
+ )
+ )
+
+ # csr -> opvalid=ok, else error trap
+ i = i.Elif((dc.act & DA.csr) != 0,
+ If(csr_op_is_valid,
+ self.action.eq(FA.default)
+ ).Else(
+ self.action.eq(FA.error_trap)
+ )
+ )
+
+ c[FOS.valid] = i
+
+ return Case(self.output_state, c)
+
+