ba0fc1a9759b5b6e6065191a8c4982845c45578e
4 #include "primitives.h"
8 float32_t
ui32_to_f32( uint_fast32_t a
)
16 if ( a
& 0x80000000 ) {
18 softfloat_roundPackToF32(
19 0, 0x9D, softfloat_shortShift32Right1Jam( a
) );
21 return softfloat_normRoundPackToF32( 0, 0x9C, a
);